Fix leak when using audio samples instead of streams #96572
Merged
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Fixes #96068
The issue was caused by the fact that the
Ref<AudioStreamPlayback>
deletion fromAudioServer::playback_list
was done in theAudioServer::_mix_step()
function. When a stream was replaced, it was tagged to be faded out. And when the fading was done, it was promptly deleted/unreferenced.The thing is that samples never trigger
_mix_step()
, thus never clearing those references.I now implemented the deletion in a function that
_mix_step()
calls and thatAudioServer::stop_playback_stream()
calls too. The later calls it if the stream is stopped, flagged as containing a sample, and that it's reference to the sample isnullptr
.