Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix error reopening non existing scene on startup #97028

Conversation

Hilderin
Copy link
Contributor

Added a check for the scene's existence on disk before loading it and changed the method for finding the scene to reopen, ensuring it works correctly if the scene in the editor_layout.cfg no longer exists.

@Hilderin Hilderin added this to the 4.4 milestone Sep 15, 2024
@AThousandShips AThousandShips added the cherrypick:4.3 Considered for cherry-picking into a future 4.3.x release label Sep 15, 2024
@akien-mga akien-mga merged commit 6bd833d into godotengine:master Sep 17, 2024
20 checks passed
@akien-mga
Copy link
Member

Thanks!

@akien-mga
Copy link
Member

Cherry-picked for 4.3.1.

@akien-mga akien-mga removed the cherrypick:4.3 Considered for cherry-picking into a future 4.3.x release label Sep 17, 2024
Tekisasu-JohnK added a commit to TekisasuEngine/tekisasu that referenced this pull request Nov 22, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Closing project without saving deleted open scenes causes error on reopen of project
3 participants