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Add unit tests for TCPServer #97262

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220 changes: 220 additions & 0 deletions tests/core/io/test_tcp_server.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,220 @@
/**************************************************************************/
/* test_tcp_server.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/

#ifndef TEST_TCP_SERVER_H
#define TEST_TCP_SERVER_H

#include "core/io/stream_peer_tcp.h"
#include "core/io/tcp_server.h"
#include "tests/test_macros.h"

namespace TestTCPServer {

const int PORT = 12345;
const IPAddress LOCALHOST("127.0.0.1");
const uint32_t SLEEP_DURATION = 1000;
const uint64_t MAX_WAIT_USEC = 100000;

Ref<TCPServer> create_server(const IPAddress &p_address, int p_port) {
Ref<TCPServer> server;
server.instantiate();

REQUIRE_EQ(server->listen(PORT, LOCALHOST), Error::OK);
REQUIRE(server->is_listening());
CHECK_FALSE(server->is_connection_available());

return server;
}

Ref<StreamPeerTCP> create_client(const IPAddress &p_address, int p_port) {
Ref<StreamPeerTCP> client;
client.instantiate();

REQUIRE_EQ(client->connect_to_host(LOCALHOST, PORT), Error::OK);
CHECK_EQ(client->get_connected_host(), LOCALHOST);
CHECK_EQ(client->get_connected_port(), PORT);
CHECK_EQ(client->get_status(), StreamPeerTCP::STATUS_CONNECTING);

return client;
}

Ref<StreamPeerTCP> accept_connection(Ref<TCPServer> &p_server) {
// Required to get the connection properly established.
const uint64_t time = OS::get_singleton()->get_ticks_usec();
while (!p_server->is_connection_available() && (OS::get_singleton()->get_ticks_usec() - time) < MAX_WAIT_USEC) {
OS::get_singleton()->delay_usec(SLEEP_DURATION);
}

REQUIRE(p_server->is_connection_available());
Ref<StreamPeerTCP> client_from_server = p_server->take_connection();
REQUIRE(client_from_server.is_valid());
CHECK_EQ(client_from_server->get_connected_host(), LOCALHOST);
CHECK_EQ(client_from_server->get_status(), StreamPeerTCP::STATUS_CONNECTED);

return client_from_server;
}

Error poll(Ref<StreamPeerTCP> p_client) {
const uint64_t time = OS::get_singleton()->get_ticks_usec();
Error err = p_client->poll();
while (err != Error::OK && (OS::get_singleton()->get_ticks_usec() - time) < MAX_WAIT_USEC) {
err = p_client->poll();
OS::get_singleton()->delay_usec(SLEEP_DURATION);
}
return err;
}

TEST_CASE("[TCPServer] Instantiation") {
Ref<TCPServer> server;
server.instantiate();

REQUIRE(server.is_valid());
CHECK_EQ(false, server->is_listening());
}

TEST_CASE("[TCPServer] Accept a connection and receive/send data") {
Ref<TCPServer> server = create_server(LOCALHOST, PORT);
Ref<StreamPeerTCP> client = create_client(LOCALHOST, PORT);
Ref<StreamPeerTCP> client_from_server = accept_connection(server);

REQUIRE_EQ(poll(client), Error::OK);
CHECK_EQ(client->get_status(), StreamPeerTCP::STATUS_CONNECTED);

// Sending data from client to server.
const String hello_world = "Hello World!";
client->put_string(hello_world);
CHECK_EQ(client_from_server->get_string(), hello_world);

// Sending data from server to client.
const float pi = 3.1415;
client_from_server->put_float(pi);
CHECK_EQ(client->get_float(), pi);

client->disconnect_from_host();
server->stop();
CHECK_FALSE(server->is_listening());
}

TEST_CASE("[TCPServer] Handle multiple clients at the same time") {
Ref<TCPServer> server = create_server(LOCALHOST, PORT);

Vector<Ref<StreamPeerTCP>> clients;
for (int i = 0; i < 5; i++) {
clients.push_back(create_client(LOCALHOST, PORT));
}

Vector<Ref<StreamPeerTCP>> clients_from_server;
for (int i = 0; i < clients.size(); i++) {
clients_from_server.push_back(accept_connection(server));
}

// Calling poll() to update client status.
for (Ref<StreamPeerTCP> &c : clients) {
REQUIRE_EQ(poll(c), Error::OK);
}

// Sending data from each client to server.
for (int i = 0; i < clients.size(); i++) {
String hello_client = "Hello " + itos(i);
clients[i]->put_string(hello_client);
CHECK_EQ(clients_from_server[i]->get_string(), hello_client);
}

for (Ref<StreamPeerTCP> &c : clients) {
c->disconnect_from_host();
}
server->stop();
}

TEST_CASE("[TCPServer] When stopped shouldn't accept new connections") {
Ref<TCPServer> server = create_server(LOCALHOST, PORT);
Ref<StreamPeerTCP> client = create_client(LOCALHOST, PORT);
Ref<StreamPeerTCP> client_from_server = accept_connection(server);

REQUIRE_EQ(poll(client), Error::OK);
CHECK_EQ(client->get_status(), StreamPeerTCP::STATUS_CONNECTED);

// Sending data from client to server.
const String hello_world = "Hello World!";
client->put_string(hello_world);
CHECK_EQ(client_from_server->get_string(), hello_world);

client->disconnect_from_host();
server->stop();
CHECK_FALSE(server->is_listening());

Ref<StreamPeerTCP> new_client = create_client(LOCALHOST, PORT);

// Required to get the connection properly established.
uint64_t time = OS::get_singleton()->get_ticks_usec();
while (!server->is_connection_available() && (OS::get_singleton()->get_ticks_usec() - time) < MAX_WAIT_USEC) {
OS::get_singleton()->delay_usec(SLEEP_DURATION);
}

CHECK_FALSE(server->is_connection_available());

time = OS::get_singleton()->get_ticks_usec();
Error err = new_client->poll();
while (err != Error::OK && err != Error::ERR_CONNECTION_ERROR && (OS::get_singleton()->get_ticks_usec() - time) < MAX_WAIT_USEC) {
err = new_client->poll();
OS::get_singleton()->delay_usec(SLEEP_DURATION);
}
REQUIRE((err == Error::OK || err == Error::ERR_CONNECTION_ERROR));
StreamPeerTCP::Status status = new_client->get_status();
CHECK((status == StreamPeerTCP::STATUS_CONNECTING || status == StreamPeerTCP::STATUS_ERROR));

new_client->disconnect_from_host();
}

TEST_CASE("[TCPServer] Should disconnect client") {
Ref<TCPServer> server = create_server(LOCALHOST, PORT);
Ref<StreamPeerTCP> client = create_client(LOCALHOST, PORT);
Ref<StreamPeerTCP> client_from_server = accept_connection(server);

REQUIRE_EQ(poll(client), Error::OK);
CHECK_EQ(client->get_status(), StreamPeerTCP::STATUS_CONNECTED);

// Sending data from client to server.
const String hello_world = "Hello World!";
client->put_string(hello_world);
CHECK_EQ(client_from_server->get_string(), hello_world);

client_from_server->disconnect_from_host();
server->stop();
CHECK_FALSE(server->is_listening());

client->put_string(hello_world);
REQUIRE_EQ(poll(client), Error::OK);
CHECK_EQ(client->get_status(), StreamPeerTCP::STATUS_NONE);
}

} // namespace TestTCPServer

#endif // TEST_TCP_SERVER_H
1 change: 1 addition & 0 deletions tests/test_main.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -55,6 +55,7 @@
#include "tests/core/io/test_resource.h"
#include "tests/core/io/test_stream_peer.h"
#include "tests/core/io/test_stream_peer_buffer.h"
#include "tests/core/io/test_tcp_server.h"
#include "tests/core/io/test_udp_server.h"
#include "tests/core/io/test_xml_parser.h"
#include "tests/core/math/test_aabb.h"
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