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Better description for multiplayer spawner signals #97425

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4 changes: 2 additions & 2 deletions modules/multiplayer/doc_classes/MultiplayerSpawner.xml
Original file line number Diff line number Diff line change
Expand Up @@ -63,13 +63,13 @@
<signal name="despawned">
<param index="0" name="node" type="Node" />
<description>
Emitted when a spawnable scene or custom spawn was despawned by the multiplayer authority. Only called on puppets.
Emitted when a spawnable scene or custom spawn was despawned by the multiplayer authority. Only called on remote peers.
</description>
</signal>
<signal name="spawned">
<param index="0" name="node" type="Node" />
<description>
Emitted when a spawnable scene or custom spawn was spawned by the multiplayer authority. Only called on puppets.
Emitted when a spawnable scene or custom spawn was spawned by the multiplayer authority. Only called on remote peers.
</description>
</signal>
</signals>
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