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GDExtension: Use loader to check if the library exists. #97532

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merged 1 commit into from
Oct 1, 2024

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@kisg kisg commented Sep 27, 2024

This is a prerequisite to supporting extensions not implemented in regular files.

@kisg kisg requested a review from a team as a code owner September 27, 2024 10:26
@Chaosus Chaosus added this to the 4.4 milestone Sep 27, 2024
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@dsnopek dsnopek left a comment

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Thanks!

Overall, I think this is change makes sense. Aside from the note from RedMser, the only additional note I have is about the method name.

@kisg kisg force-pushed the use_loader_library_check branch from 105292b to 8a41b1d Compare September 29, 2024 05:50
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kisg commented Sep 29, 2024

Review comments fixed and rebased.

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Thanks! Looks good to me :-)

@akien-mga akien-mga merged commit 3b17e34 into godotengine:master Oct 1, 2024
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Thanks!

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5 participants