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Add AudioServer.get_driver_name() to get the actual audio driver name #98435

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merged 1 commit into from
Oct 25, 2024

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@Calinou Calinou commented Oct 22, 2024

The project setting does not reflect CLI argument overrides (including --headless which sets the audio driver to Dummy), so it can't be reliably used to detect which audio driver is actually being used at run-time.

The project setting does not reflect CLI argument overrides
(including `--headless` which sets the audio driver to `Dummy`),
so it can't be reliably used to detect which audio driver is
actually being used at run-time.
@Repiteo Repiteo merged commit 1f346a5 into godotengine:master Oct 25, 2024
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Repiteo commented Oct 25, 2024

Thanks!

@Calinou Calinou deleted the audio-add-get-driver-name branch October 26, 2024 00:15
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4 participants