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Skip Vulkan SDK installation in macOS if it is already installed. #98510

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5 changes: 5 additions & 0 deletions misc/scripts/install_vulkan_sdk_macos.sh
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,11 @@
set -euo pipefail
IFS=$'\n\t'

if [ -d "$HOME/VulkanSDK" ]; then
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If I recall correctly godot engine uses the builtin system. Might want to investigate reusing that. This is simpler though.

echo "Vulkan SDK was already installed. Skipping installation."
exit 0
fi

# Download and install the Vulkan SDK.
curl -L "https://sdk.lunarg.com/sdk/download/latest/mac/vulkan-sdk.zip" -o /tmp/vulkan-sdk.zip
unzip /tmp/vulkan-sdk.zip -d /tmp
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