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Cleanup EditorInterface selectors' code #99062

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merged 1 commit into from
Nov 12, 2024

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KoBeWi
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@KoBeWi KoBeWi commented Nov 11, 2024

#98558 allowed to re-assign valid types for SceneTreeDialog, so the node selector code can be simplified.
Property selector was implemented wrong, because it already supported re-setting valid types.

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Repiteo commented Nov 11, 2024

Requires a rebase before this can be merged

@KoBeWi KoBeWi force-pushed the selectively_selecting_selectors branch from d097891 to 49dc4e0 Compare November 11, 2024 20:48
@Repiteo Repiteo merged commit 4cc8478 into godotengine:master Nov 12, 2024
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Repiteo commented Nov 12, 2024

Thanks!

@KoBeWi KoBeWi deleted the selectively_selecting_selectors branch November 12, 2024 18:50
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