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Fix broken Navigation Obstacle regression #99276

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merged 1 commit into from
Nov 15, 2024

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kiroxas
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@kiroxas kiroxas commented Nov 15, 2024

Fix broken navigation regression.

The carved obstacles were not reapplied correctly.

Fixes 99271

@kiroxas kiroxas requested a review from a team as a code owner November 15, 2024 10:21
@kiroxas kiroxas marked this pull request as draft November 15, 2024 10:21
@smix8 smix8 added this to the 4.4 milestone Nov 15, 2024
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Just tested it out and confirm this resolves the issue, thank you for the quick fix!

@kiroxas kiroxas marked this pull request as ready for review November 15, 2024 10:34
@kiroxas kiroxas force-pushed the fixBrokenNavigationObstacle2D branch from 2871c7a to 3a946aa Compare November 15, 2024 12:48
@Repiteo Repiteo merged commit 03863f1 into godotengine:master Nov 15, 2024
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Repiteo commented Nov 15, 2024

Thanks!

@kiroxas kiroxas deleted the fixBrokenNavigationObstacle2D branch December 18, 2024 10:20
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NavigationObstacle2D's affect_navigation_mesh property no longer works when using carve_navigation_mesh
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