Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Expose state machine focus color to theming #99409

Merged

Conversation

passivestar
Copy link
Contributor

Godot is using the same color variable (accent color by default) for both graph node selection and the border around the entire graph area when it's in focus. State machine editor is the only editor in godot that doesn't allow theming the focus outline color separately. This PR fixes it by exposing it as its own variable

@passivestar passivestar requested review from a team as code owners November 18, 2024 21:19
@Chaosus Chaosus added this to the 4.4 milestone Nov 20, 2024
@AThousandShips AThousandShips modified the milestones: 4.4, 4.x Nov 20, 2024
@akien-mga akien-mga modified the milestones: 4.x, 4.4 Nov 20, 2024
@Repiteo Repiteo merged commit 5289709 into godotengine:master Nov 22, 2024
20 checks passed
@Repiteo
Copy link
Contributor

Repiteo commented Nov 22, 2024

Thanks!

@passivestar passivestar deleted the state-machine-focus-border-color branch November 22, 2024 00:29
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

6 participants