Debounce inspector search to make it more responsive #99812
+67
−45
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Before
godot.windows.editor.dev.x86_64_FG8l5EsZBZ.mp4
I'm writing text, but the editor is frozen as I'm writing, because the inspector updates with every letter. The text just appears in the end.
After
godot.windows.editor.dev.x86_64_NhySnNcxPO.mp4
You can actually see that I'm typing something.
The issue is a bit exaggerated, because it's a dev build, but it's still noticeable problem in official release. The PR adds a debounce timer, so the inspector won't search (and destroy/rebuild whole tree) every time you add a letter.