Ignore __MACOSX
directory for export template and project ZIPs
#99947
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macOS's Archive Utility (built-in ZIP file creator) apparently adds a secret
__MACOSX
directory to the files it zips. When Godot is unzipping archives it expects to have a specific structure, the presence of the__MACOSX
directory and its subfiles can confuse it. For example, a macOS-zipped export templates file could not be imported because Godot was finding a dummy version ofversion.txt
within__MACOSX
.This PR causes the export template importer and the project importer to skip any files in a zipped archive whose paths begin with
__MACOSX
. I've tested this with both a macOS-zipped export template file and a macOS-zipped project.