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Translations update from Hosted Weblate #5181

Merged
merged 11 commits into from
Mar 3, 2024
14 changes: 7 additions & 7 deletions content/achievements/hi.yaml
Original file line number Diff line number Diff line change
@@ -1,24 +1,24 @@
achievements:
adventure_is_worthwhile:
title: Adventure is Worthwhile
title: साहसिक कार्य सार्थक है
text: Store a program from an adventure
deadline_daredevil_I:
title: Deadline Daredevil I
title: समयसीमा डेयरडेविल I
text: Submit 1 Hedy program
deadline_daredevil_II:
title: Deadline Daredevil II
title: समयसीमा डेयरडेविल II
text: Submit 3 Hedy programs
deadline_daredevil_III:
title: Deadline Daredevil III
title: समयसीमा डेयरडेविल III
text: Submit 10 Hedy programs
detention:
title: Detention!
title: नज़रबंदी!
text: Remove a student from a class
did_you_say_please:
title: Did you say please?
title: क्या आपने कृपया कहा?
text: Create a program with the 'ask' command
do_you_have_copy:
title: Do you have a copy?
title: क्या आपके पास एक प्रतिलिपि है?
text: Delete a saved program
double_check:
title: Double-check
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8 changes: 4 additions & 4 deletions content/adventures/cs.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -1362,10 +1362,10 @@ adventures:
story_text: Už i naše seznamy mají vlastní závorky! Budeme je psát do hranatých závorek a jejich jednotlivé položky do jednoduchých uvozovek ('), které už známe.
example_code: |4

```
ovoce = ['jablko', 'banán', 'třešně']
print ovoce
```
```
ovoce = ['jablko', 'banán', 'třešně']
print ovoce
```
17:
story_text: |-
Nyní trochu změníme odsazení. Pokaždé, když potřebujeme odsazení, je třeba zapsat znak `:` na řádku před tímto odsazením.
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13 changes: 10 additions & 3 deletions content/adventures/pl.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -43,8 +43,15 @@ adventures:
{sleep}
{print} imię obawia się, że las może być nawiedzony
```
story_text_2: "### Ćwiczenie\nTeraz nadszedł czas, aby dodać zmienne do opowieści, którą stworzyłeś na poprzednim poziomie. \nPrzejdź do „Moje programy”, poszukaj przygody fabularnej poziomu 1 i skopiuj kod. Wklej kod na ekranie wprowadzania na tym poziomie. \n\nTen kod nie zadziała na\
\ tym poziomie, ponieważ nie używałeś jeszcze zmiennych. \nZmień polecenia `{ask}` i `{echo}` w swoim kodzie na poprawną formę, której nauczyłeś się na tym poziomie. \n\n**Dodatkowo** Dodaj polecenie uśpienia do swojego kodu, aby zbudować napięcie w swojej historii.\n"
story_text_2: |
### Ćwiczenie
Teraz nadszedł czas, aby dodać zmienne do opowieści, którą stworzyłeś na poprzednim poziomie.
Przejdź do „Moje programy”, poszukaj przygody fabularnej poziomu 1 i skopiuj kod. Wklej kod na ekranie wprowadzania na tym poziomie.

Ten kod nie zadziała na tym poziomie, ponieważ nie używałeś jeszcze zmiennych.
Zmień polecenia `{ask}` i `{echo}` w swoim kodzie na poprawną formę, której nauczyłeś się na tym poziomie.

**Dodatkowo** Dodaj polecenie `{sleep}` do swojego kodu, aby zbudować napięcie w swojej historii.
3:
story_text: |
Na poziomie 3. Twoja historyjka może być jeszcze zabawniejsza. Możesz wybrać losowo potwora, zwierzę oraz inne utrudnienia, tak jak w przykładzie:
Expand All @@ -59,7 +66,7 @@ adventures:
```
{print} On słyszy odgłos
zwierzęta {is} 🐿, 🦔, 🦇, 🦉
zwierzę {is} {ask} Co to było?
zwierzę {is} {ask} Co myślisz że to było?
{add} zwierzę {to_list} zwierzęta
{print} To był odgłos zwierzęta {at} {random}
```
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14 changes: 12 additions & 2 deletions content/adventures/tn.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -3180,7 +3180,14 @@ adventures:
1:
story_text: |
In level 1 you can make your own virtual restaurant and take your guests' orders.
example_code: "{print}```\n{print} Re a go amogela mo semausung sa Mosaditshwene \U0001F35F\n{ask} O bata go reka eng?\n{echo} Good, so o bata go reka \n{print} Thanks you for your order!\n{printa} Dijo tsa gago di eta!\n```\n"
example_code: |
```
{print} Re a go amogela mo semausung sa Mosaditshwene 🍟
_ O bata go reka eng?
{echo} Good, so o bata go reka
{print} Thanks you for your order!
{print} Dijo tsa gago di eta!
```
story_text_2: |
### Exercise
Copy the example code into your input screen by clicking the yellow button.
Expand Down Expand Up @@ -3361,7 +3368,10 @@ adventures:
```
10:
story_text: |
In this level you'll learn how to easily {ask} your guests' orders in a short code.
In this level you'll learn how to easily ask orders for different courses.

### Exercise 1
Finish the code with an `{ask}` on the blanks such that the customer is asked what they want to eat for each course.
example_code: |
```
courses = appetizer, main course, dessert
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20 changes: 12 additions & 8 deletions content/adventures/zh_Hans.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -2341,6 +2341,13 @@ adventures:
{if} age > 12
{print} '你比我大!'
```
```
age = {ask} '你多大了?'
{if} age < 12
{print} '你比我小!'
{else}
{print} '你比我大!'
```
story_text_2: |
从这一关开始,如果你想精确地比较,你可以使用两个等号。这是大多数编程语言所做的:
example_code_2: |
Expand All @@ -2357,11 +2364,6 @@ adventures:
{if} name != 'Hedy'
{print} '你不是Hedy'
```

{if} age < 13
{print} '你比我小!'
{else}
{print} '你比我大!'
language:
name: 语言
default_save_name: 语言
Expand Down Expand Up @@ -2952,10 +2954,12 @@ adventures:
example_code_2: |
```
温度 = 25
{print}('现在 ', 温度, ' 户外文段')
{print}('现在 ', ' 户外温度', 温度)
```

```
名字= 'Hedy'
{print}('我的名字是 ', 名字)
```
quizmaster:
name: 测验命题人员
default_save_name: 测验命题人员
Expand Down Expand Up @@ -3935,7 +3939,7 @@ adventures:
```
14:
story_text: |
在之前的关卡中,你制作了一款井字游戏。现在您已经学习了如何使用=号、==号和!=号。
在之前的关卡中,你制作了一款井字游戏。现在您已经学习了如何使用`=`号、`==`号和`!=`号。
你可以在你的新井字游戏中使用这些知识,就像这样:
example_code: |
```
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4 changes: 2 additions & 2 deletions content/client-messages/hi.yaml
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
CheckInternet: देखें कि आपका इंटरनेट कनेक्शन ठीक से काम कर रहा है या नहीं.
CheckInternet: जांचें कि आपका इंटरनेट कनेक्शन काम कर रहा है या नहीं
Connection_error: हम सर्वर तक नहीं पहुंच सके|
Empty_output: यह कोड काम करता है लेकिन कुछ भी प्रिंट नहीं करता है। अपने कोड में एक प्रिंट कमांड जोड़ें या आउटपुट प्राप्त करने के लिए टर्टल का उपयोग करें|
Errors_found: You made a mistake! Don't worry, Hedy is trying to find the mistakes
Errors_found: आपने एक गलती कर दी! चिंता न करें, हमने अभी भी प्रोग्राम चलाया
Execute_error: प्रोग्राम चलाते समय कुछ गलत हो गया|
Other_error: उफ़! शायद हमने थोड़ी सी गलती कर दी।
Program_repair: यह सही कोड हो सकता है, क्या आप इसे ठीक कर सकते हैं?
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30 changes: 15 additions & 15 deletions content/keywords/hi.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -2,13 +2,13 @@ add: जोड़ना
and: और
ask: पूछें
at: पर
black: black
blue: blue
brown: brown
black: काला
blue: नीला
brown: भूरा
button: button
call: call
clear: clear
color: color
clear: साफ़
color: रंग
comma: ','
d0: '0'
d1: '1'
Expand All @@ -28,26 +28,26 @@ else: अन्यथा
for: के लिये
forward: आगे
from: से
gray: gray
green: green
gray: स्लेटी
green: हरा
if: अगर
in: में
input: इनपुट
is: है
left: left
left: बाएं
length: लंबाई
not_in: not in
or: या
orange: orange
pink: pink
orange: नारंगी
pink: गुलाबी
play: play
pressed: pressed
pressed: दबाया गया
print: प्रिंट
purple: purple
purple: बैंगनी
quote: ''''
random: अनियमित
range: श्रेणी
red: red
red: लाल
remove: हटाना
repeat: दोहराना
return: return
Expand All @@ -59,6 +59,6 @@ to: से
to_list: से
turn: मोड़
while: व्हाइल
white: white
white: सफ़ेद
with: with
yellow: yellow
yellow: पीला
4 changes: 2 additions & 2 deletions content/pages/hi.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -12,8 +12,8 @@ home-sections:
2. Hedy is gradual, so you can learn one concept and its syntax a time
3. Hedy is built for the classroom, allowing teachers to fully customize their student's experience
- title: Multi-lingual programming
text: While almost all textual programming language have keywords in English, such as `for` or `repeat`, Hedy can be used in any language! We currently support 39 different languages, including Spanish, Arabic, Simplified Chinese and Hindi. If your language is not available you can always start a
a new translation.
text: जबकि लगभग सभी पाठ्य प्रोग्रामिंग भाषाओं में अंग्रेजी में कीवर्ड होते हैं, जैसे `for` या `repeat`, Hedy का उपयोग किसी भी भाषा में किया जा सकता है! वर्तमान में हम डच, स्पेनिश, अरबी, तुर्की, चीनी और हिंदी सहित 47 विभिन्न भाषाओं का समर्थन करते हैं। यदि आपकी भाषा उपलब्ध नहीं है तो आप हमेशा एक नया
अनुवाद शुरू कर सकते हैं।
- title: Step by step learning
text: Learning a programming language can be overwhelming, since learners have to learn concepts (for example if-else or loops) and syntax (like quotation marks or round brackets) at the same time. In Hedy, concepts are first introduced with little syntax and then refined. A scientifically proven
way to learn!
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14 changes: 7 additions & 7 deletions content/quizzes/hi.yaml
Original file line number Diff line number Diff line change
@@ -1,21 +1,21 @@
levels:
1:
1:
question_text: What's this programming language called?
question_text: इस प्रोग्रामिंग भाषा को क्या कहा जाता है?
mp_choice_options:
- option: Hedy
feedback: Good job!
feedback: बहुत बढ़िया!
- option: Heddy
feedback: Not this one!
feedback: ये वाला नहीं!
- option: Haydie
feedback: Not this one!
feedback: ये वाला नहीं!
- option: Heidi
feedback: Not this one!
hint: It's named after Hedy Lamarr.
feedback: ये वाला नहीं!
hint: इसका नाम हेडी लैमर के नाम पर रखा गया है।
correct_answer: A
question_score: '10'
2:
question_text: Which command makes text appear?
question_text: हैलो! टेक्स्ट प्रदर्शित करने के लिए रिक्त स्थान पर किसे भरना आवश्यक है?
code: ___ Hello!
mp_choice_options:
- option: |-
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