Grid-based snake game, which was created during a small Saturday (March 2, 2025) game development challenge within several hours. I used MinGW to compile this for Windows, but it should require minimal effort to port this to other compilers, such as MSVC.
This is also possible thanks to a wonderful lecture that is available on the internet, which explains the details of the grid-based snake game amazingly.
There are still QoL improvements that I need to ship, such as a better random number generator and several other minor gameplay bugs.
If you wish to play around with several crucial aspects;