Skip to content

DEPRECIATED (We are no longer supporting a stand-alone save/load system.)

License

Notifications You must be signed in to change notification settings

ivoyager/procedural_saver_loader

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

13 Commits
 
 
 
 
 
 

Repository files navigation

Procedural Saver/Loader

SaverLoader (saver_loader.gd) can save procedural scene trees of arbitrary structure and rebuild them on load. It persists data from procedural and non-procedural objects – but only what you tell it to persist! Saves and loads are very fast because we don't save whole objects.

This system is used in I, Voyager to save/load a procedurally built Solar System with >100 planets & moons and ~65,000 asteroids. Our save/load times with an ssd drive are on the order of ~1 second!

For a detailed how-to-guide, and to get help or give feedback, please see post in either:

Current version is 1.1 (saver_loader.gd from I, Voyager version 0.0.5).

About

DEPRECIATED (We are no longer supporting a stand-alone save/load system.)

Resources

License

Stars

Watchers

Forks