- Build example GDExtension library with
scons
. - Open the project with Godot editor that has every libraries builtin.
- The project opens successfully,
once called
appear on stdout. - Build Godot editor with
builtin_freetype=no builtin_libpng=no builtin_zlib=no builtin_graphite=no builtin_harfbuzz=no
, and open the project. - Editor crashed with signal 11.
- Build Godot editor again with
builtin_freetype=no builtin_libpng=no builtin_zlib=no builtin_graphite=no builtin_harfbuzz=no builtin_icu4c=no
- The project opens successfully.
-
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