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wgpu::TextureFormat::Rgba16Float
output is broken on webgl
backend
area: graphics
kind: bug
#310
opened Oct 23, 2022 by
kpreid
Improve behavior with arbitrary display refresh rates
area: graphics
area: simulation
Things related to what can happen in the world as time progresses.
kind: feature
Adding user-facing/developer-facing functionality
#271
opened Jul 25, 2022 by
kpreid
Physics: Implement “stair-climbing” collision
area: simulation
Things related to what can happen in the world as time progresses.
kind: feature
Adding user-facing/developer-facing functionality
#272
opened Jul 25, 2022 by
kpreid
User interface completeness
area: ui
kind: plan
Issues which describe high-level goals and what they should be broken down into.
#284
opened Sep 3, 2022 by
kpreid
2 of 10 tasks
Implement physics bodies known to Things related to what can happen in the world as time progresses.
kind: feature
Adding user-facing/developer-facing functionality
Space
s
area: simulation
#301
opened Oct 17, 2022 by
kpreid
Gamepad support
area: ui
kind: feature
Adding user-facing/developer-facing functionality
#302
opened Oct 17, 2022 by
kpreid
Implement saved games (a.k.a. Adding user-facing/developer-facing functionality
Universe
serialization)
area: ui
kind: feature
#303
opened Oct 17, 2022 by
kpreid
Preferences system
area: ui
kind: feature
Adding user-facing/developer-facing functionality
#304
opened Oct 17, 2022 by
kpreid
Inventory management
area: ui
kind: plan
Issues which describe high-level goals and what they should be broken down into.
#305
opened Oct 17, 2022 by
kpreid
8 tasks
Editing tools
area: ui
kind: plan
Issues which describe high-level goals and what they should be broken down into.
#306
opened Oct 17, 2022 by
kpreid
23 tasks
Sound
kind: plan
Issues which describe high-level goals and what they should be broken down into.
#307
opened Oct 17, 2022 by
kpreid
5 tasks
Rendering for non-block objects (bodies, particles)
area: graphics
kind: feature
Adding user-facing/developer-facing functionality
#308
opened Oct 18, 2022 by
kpreid
Depth sorting doesn't work from some angles
area: graphics
kind: bug
Something isn't working as it should
status: needs reduction
Needs creation of a minimal reproduction case.
#53
opened Mar 2, 2021 by
kpreid
Active blocks
area: simulation
Things related to what can happen in the world as time progresses.
kind: feature
Adding user-facing/developer-facing functionality
#309
opened Oct 18, 2022 by
kpreid
Light model for transparency
area: graphics
area: simulation
Things related to what can happen in the world as time progresses.
kind: incomplete
A feature is partially implemented; the current state of the code is inconsistent
status: needs research
A solution is not known and will require experimentation or other research (not only debugging)
#338
opened Jan 22, 2023 by
kpreid
Texture allocation or usage glitches
area: graphics
kind: bug
Something isn't working as it should
status: needs reduction
Needs creation of a minimal reproduction case.
#378
opened Jul 11, 2023 by
kpreid
Texture reallocation copy fails on WebGL
area: graphics
kind: bug
Something isn't working as it should
kind: performance
Ways to increase performance or efficiency without adding functionality
status: needs reduction
Needs creation of a minimal reproduction case.
WebGL
Affects rendering using WebGL only
#391
opened Aug 28, 2023 by
kpreid
VUI framework: missing features
area: ui
kind: plan
Issues which describe high-level goals and what they should be broken down into.
status: blocked
Waiting for something else to happen
#393
opened Aug 29, 2023 by
kpreid
1 of 7 tasks
Wasm workspace separation
area: build
kind: feature
Adding user-facing/developer-facing functionality
#410
opened Oct 5, 2023 by
kpreid
Multi-step content linking
area: data
Things related to the data structures underlying the world, and the functions that manipulate them.
kind: feature
Adding user-facing/developer-facing functionality
#411
opened Oct 6, 2023 by
kpreid
Save memory by discarding CPU-side mesh data
area: graphics
kind: performance
Ways to increase performance or efficiency without adding functionality
#415
opened Nov 3, 2023 by
kpreid
Mesh face colors
area: graphics
kind: incomplete
A feature is partially implemented; the current state of the code is inconsistent
#421
opened Nov 16, 2023 by
kpreid
Handle transaction errors
area: simulation
Things related to what can happen in the world as time progresses.
kind: incomplete
A feature is partially implemented; the current state of the code is inconsistent
#423
opened Nov 21, 2023 by
kpreid
2 tasks
Text rendering
area: ui
kind: incomplete
A feature is partially implemented; the current state of the code is inconsistent
#424
opened Nov 22, 2023 by
kpreid
5 of 17 tasks
Explicitly support 3D texturing in the texture allocator
area: graphics
kind: incomplete
A feature is partially implemented; the current state of the code is inconsistent
#582
opened Feb 24, 2025 by
kpreid
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