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Issues list

Instanced block rendering area: graphics kind: incomplete A feature is partially implemented; the current state of the code is inconsistent kind: performance Ways to increase performance or efficiency without adding functionality
#458 opened Jan 31, 2024 by kpreid updated Mar 4, 2025
7 of 13 tasks
wgpu::TextureFormat::Rgba16Float output is broken on webgl backend area: graphics kind: bug Something isn't working as it should status: needs reduction Needs creation of a minimal reproduction case. WebGL Affects rendering using WebGL only
#310 opened Oct 23, 2022 by kpreid updated Feb 25, 2025
Texture reallocation copy fails on WebGL area: graphics kind: bug Something isn't working as it should kind: performance Ways to increase performance or efficiency without adding functionality status: needs reduction Needs creation of a minimal reproduction case. WebGL Affects rendering using WebGL only
#391 opened Aug 28, 2023 by kpreid updated Feb 25, 2025
Mesh size limits area: graphics kind: performance Ways to increase performance or efficiency without adding functionality
#484 opened Apr 3, 2024 by kpreid updated Feb 25, 2025
Explicitly support 3D texturing in the texture allocator area: graphics kind: incomplete A feature is partially implemented; the current state of the code is inconsistent
#582 opened Feb 24, 2025 by kpreid updated Feb 24, 2025
Calculate light in the vertex shader area: graphics kind: performance Ways to increase performance or efficiency without adding functionality
#581 opened Feb 24, 2025 by kpreid updated Feb 24, 2025
GPU raycaster algorithm area: graphics kind: incomplete A feature is partially implemented; the current state of the code is inconsistent
#580 opened Feb 24, 2025 by kpreid updated Feb 24, 2025
Fix signed zero bugs & refine numeric restrictions area: data Things related to the data structures underlying the world, and the functions that manipulate them. kind: bug Something isn't working as it should
#537 opened Oct 3, 2024 by kpreid updated Jan 30, 2025
Physics: Implement “stair-climbing” collision area: simulation Things related to what can happen in the world as time progresses. kind: feature Adding user-facing/developer-facing functionality
#272 opened Jul 25, 2022 by kpreid updated Jan 28, 2025
Physics: Collision resolution fails and is not robust area: simulation Things related to what can happen in the world as time progresses. kind: bug Something isn't working as it should
#575 opened Jan 28, 2025 by kpreid updated Jan 28, 2025
Preferences system area: ui kind: feature Adding user-facing/developer-facing functionality
#304 opened Oct 17, 2022 by kpreid updated Jan 27, 2025
Break up Modifier::Attributes area: data Things related to the data structures underlying the world, and the functions that manipulate them. kind: incomplete A feature is partially implemented; the current state of the code is inconsistent
#529 opened Sep 22, 2024 by kpreid updated Jan 20, 2025
Use 8 and 16-bit vertex attributes (eventually) area: graphics kind: performance Ways to increase performance or efficiency without adding functionality status: blocked Waiting for something else to happen
#573 opened Jan 16, 2025 by kpreid updated Jan 20, 2025
Compositing Operations area: simulation Things related to what can happen in the world as time progresses.
#522 opened Sep 20, 2024 by kpreid updated Dec 29, 2024
Inventory item schema redesign area: data Things related to the data structures underlying the world, and the functions that manipulate them. area: simulation Things related to what can happen in the world as time progresses. area: ui kind: incomplete A feature is partially implemented; the current state of the code is inconsistent
#480 opened Mar 13, 2024 by kpreid updated Nov 8, 2024
Multiblocks, take 2 area: data Things related to the data structures underlying the world, and the functions that manipulate them. area: simulation Things related to what can happen in the world as time progresses. kind: feature Adding user-facing/developer-facing functionality
#442 opened Dec 25, 2023 by kpreid updated Nov 8, 2024
Block LoDs area: data Things related to the data structures underlying the world, and the functions that manipulate them. area: graphics kind: feature Adding user-facing/developer-facing functionality
#535 opened Sep 26, 2024 by kpreid updated Sep 26, 2024
Sound kind: plan Issues which describe high-level goals and what they should be broken down into.
#307 opened Oct 17, 2022 by kpreid updated Sep 25, 2024
5 tasks
Mesh face colors area: graphics kind: incomplete A feature is partially implemented; the current state of the code is inconsistent
#421 opened Nov 16, 2023 by kpreid updated Sep 25, 2024
Implement fog in raytracer area: graphics kind: incomplete A feature is partially implemented; the current state of the code is inconsistent
#534 opened Sep 25, 2024 by kpreid updated Sep 25, 2024
Out-of-memory checks for large data area: data Things related to the data structures underlying the world, and the functions that manipulate them. kind: feature Adding user-facing/developer-facing functionality
#533 opened Sep 25, 2024 by kpreid updated Sep 25, 2024
6 tasks
Choose a new logging backend status: needs research A solution is not known and will require experimentation or other research (not only debugging)
#453 opened Jan 22, 2024 by kpreid updated Sep 23, 2024
Modifier canonicalization area: data Things related to the data structures underlying the world, and the functions that manipulate them. kind: feature Adding user-facing/developer-facing functionality
#530 opened Sep 22, 2024 by kpreid updated Sep 22, 2024
Text rendering area: ui kind: incomplete A feature is partially implemented; the current state of the code is inconsistent
#424 opened Nov 22, 2023 by kpreid updated Sep 22, 2024
5 of 17 tasks
Replace embedded-graphics dependency area: build area: ui
#528 opened Sep 21, 2024 by kpreid updated Sep 22, 2024
2 of 14 tasks
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