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# Cities:Skylines Mods for Epic users
Some mod developer publish GitHub Repo but don't have any Releases.
Some mod developer publish GitHub Repo but don't have any GitHub Releases.
Now that [Steam Workshop Downloader](https://steamworkshopdownloader.io/) is dead, you have to build by yourself which is not very easy.

So this repo have some compiled results.
It's basically latest version as of 10 June 2022 and is not be updated since then. So it can too old for you.
It's basically latest version as of 10 June 2022 and has not been updated since then. So it can too old for you.

I do not maintain this repo anymore because I'm not playing Cities:Skylines right now.

## Mods
### Mods with compiled dll
### Mods with compiled binaries
| Name | Repo | Where | Note |
| -- | -- | -- | -- |
| Fine Road Anarchy | [GitHub](https://github.com/klyte45/CS-FineRoadAnarchy) | in [FineRoadAnarchy/_requiredDLLs](https://github.com/klyte45/CS-FineRoadAnarchy/tree/master/FineRoadAnarchy/_requiredDLLs) |
| [Fine Road Anarchy](https://steamcommunity.com/sharedfiles/filedetails/?id=1844440354) | [GitHub](https://github.com/klyte45/CS-FineRoadAnarchy) | in [FineRoadAnarchy/_requiredDLLs](https://github.com/klyte45/CS-FineRoadAnarchy/tree/master/FineRoadAnarchy/_requiredDLLs) |
| [Hide it, Bobby!](https://steamcommunity.com/sharedfiles/filedetails/?id=2513657277) | [GitHub](https://github.com/TheCSUser/HideItBobby) | in [Releases](https://github.com/TheCSUser/HideItBobby/releases) | |
| [Yet Another Toolbar](https://steamcommunity.com/sharedfiles/filedetails/?id=2448994345) | [GitHub](https://github.com/sway2020/YetAnotherToolbar) | in [Releases](https://github.com/sway2020/YetAnotherToolbar/releases) |
| [UnifiedUI](https://steamcommunity.com/sharedfiles/filedetails/?id=2255219025) | [GitHub](https://github.com/kianzarrin/UnifiedUI) | in [Releases](https://github.com/kianzarrin/UnifiedUI/releases) | |
| [Upgrade Untouchable: Convert stations](https://steamcommunity.com/sharedfiles/filedetails/?id=2629141193) | [GitHub](https://github.com/klyte45/TouchThisTool) | in [_requiredDLLs](https://github.com/klyte45/TouchThisTool/tree/master/_requiredDLLs) | |
| [Intersection Marking Tool](https://steamcommunity.com/sharedfiles/filedetails/?id=2140418403) | [GitHub](https://github.com/MacSergey/NodeMarkup) | in [Releases](https://github.com/MacSergey/NodeMarkup/releases) | |
| [Network Multitool](https://steamcommunity.com/sharedfiles/filedetails/?id=2560782729) | [GitHub](https://github.com/MacSergey/NetworkMultitool) | in [Releases](https://github.com/MacSergey/NetworkMultitool/releases) | |
| [Node Controller Renewal](https://steamcommunity.com/sharedfiles/filedetails/?id=2472062376) | [GitHub](https://github.com/MacSergey/NodeController30) | in [Releases](https://github.com/MacSergey/NodeController30/releases/) | |
| [Fine Road Tool](https://steamcommunity.com/sharedfiles/filedetails/?id=1844442251) | [GitHub](https://github.com/klyte45/CS-FineRoadTool) | in [FineRoadTool/_requiredDLLs](https://github.com/klyte45/CS-FineRoadTool/tree/master/FineRoadTool/_requiredDLLs) | |
| [Harmony](https://steamcommunity.com/sharedfiles/filedetails/?id=2040656402) | [GitHub](https://github.com/boformer/CitiesHarmony) | in [Releases](https://github.com/boformer/CitiesHarmony/releases) | You need it to run the others! |
| [TM:PE](https://steamcommunity.com/sharedfiles/filedetails/?id=1637663252) | [GitHub](https://github.com/CitiesSkylinesMods/TMPE/) | in [Releases](https://github.com/CitiesSkylinesMods/TMPE/releases) | |

### Mods you have to build
I did so you don't have to. Only if the date is close.
Expand All @@ -21,12 +33,14 @@ I did so you don't have to. Only if the date is close.
| [Extra Landscaping Tools](https://steamcommunity.com/sharedfiles/filedetails/?id=502750307) | [GitHub](https://github.com/bloodypenguin/Skylines-NaturalResourcesBrush) [^20] | [GPL-3.0](https://github.com/bloodypenguin/Skylines-NaturalResourcesBrush) | [^1][^2][^3][^6][^7][^8] | | [91ad84a](https://github.com/bloodypenguin/Skylines-NaturalResourcesBrush/commit/91ad84aa78e7e41805094f5f8f7335247e89abee) on 25 Jan 2022 |
| [Daylight Classic](https://steamcommunity.com/workshop/filedetails/?id=530871278) | [GitHub](https://github.com/bloodypenguin/Skylines-DaylightClassic) | [GPL-3.0](https://github.com/bloodypenguin/Skylines-DaylightClassic/blob/master/LICENSE) | [^1][^2][^3][^6][^8] | | v1.12.2 ([775042d](https://github.com/bloodypenguin/Skylines-DaylightClassic/commit/775042d16e9f4ffbaba02ab9dca1be9f24f7101d)) on 8 May 2021 |
| [81 Tiles](https://steamcommunity.com/sharedfiles/filedetails/?id=576327847) | [GitHub](https://github.com/bloodypenguin/cities-skylines-unlimiter-1) [^21] | [GPL-3.0](https://github.com/bloodypenguin/cities-skylines-unlimiter-1/blob/master/LICENSE.md) | [^1][^2][^3][^4] | | [cbc08e8](https://github.com/bloodypenguin/cities-skylines-unlimiter-1/commit/cbc08e8f99838a2c54f59955fdb4bbdcc3c29249) on 26 Jan |
| [City Vitals Watch](https://steamcommunity.com/sharedfiles/filedetails/?id=410151616) [^22] | [GitHub](https://github.com/rob-williams/CityVitalsWatchMod/) | [BSD-3-Clause](https://github.com/rob-williams/CityVitalsWatchMod/blob/master/License.md) | [^1][^2][^3] | | [a059a13](https://github.com/rob-williams/CityVitalsWatchMod/commit/a059a132db2ee7aa8d4eb6c06838a4e3d6b2782b) on 1 Nov 2015 |


| [City Vitals Watch](https://steamcommunity.com/sharedfiles/filedetails/?id=410151616) | [GitHub](https://github.com/rob-williams/CityVitalsWatchMod/) | [BSD-3-Clause](https://github.com/rob-williams/CityVitalsWatchMod/blob/master/License.md) | [^1][^2][^3] | | [a059a13](https://github.com/rob-williams/CityVitalsWatchMod/commit/a059a132db2ee7aa8d4eb6c06838a4e3d6b2782b) on 1 Nov 2015 |
| [Picker](https://steamcommunity.com/sharedfiles/filedetails/?id=2172488844) | [GitHub](https://github.com/Quboid/Picker) | Not specified | [^1][^2][^3] | | [7f4a259](https://github.com/Quboid/Picker/commit/7f4a259930005caab8b60af9ed0c03f4999f678b) on 17 Feb 2022 |
| [Precision Engineering](https://steamcommunity.com/sharedfiles/filedetails/?id=445589127) | [GitHub](https://github.com/Simie/PrecisionEngineering) | [MIT?](https://github.com/Simie/PrecisionEngineering/blob/master/LICENSE.txt) | [^1] | | [7d75828](https://github.com/Simie/PrecisionEngineering/commit/7d75828809851224ac9e397a4002b57b1d00c544) on 20 Oct 2021 |
| [Move It](https://steamcommunity.com/sharedfiles/filedetails/?id=1619685021) | [GitHub](https://github.com/Quboid/CS-MoveIt) | [MIT](https://github.com/Quboid/CS-MoveIt/blob/master/LICENSE.txt) | [^1][^2] | | [9f9e481](https://github.com/Quboid/CS-MoveIt/commit/9f9e481cbb7f03c88efb5da846e4df48630b075f) on 11 May 2022 |
| [Network Extensions 2](https://steamcommunity.com/sharedfiles/filedetails/?id=812125426) | [GitHub](https://github.com/andreharv/NetworkExtensions) [^22] | Not specified | [^1][^2][^12][^13][^14] | | v1.1.2.2([ed5453d](https://github.com/andreharv/NetworkExtensions/commit/ed5453da403ccad685b8356f73e20702cf739866)) on 27 Feb |

[^1]: You have to add references.
[^2]: You should delete PostBuildEvent to build successfully. Or update it to match your environment, in that case theres no need for [^8][^9][^10].
[^2]: You should delete PostBuildEvent (and sometimes PreBuildEvent) to build successfully. Or update it to match your environment, in that case theres no need for [^8][^9][^10].
[^3]: Do not copy files that overlap with "CitiesSkylines/Cities_Data/Managed" folder.
[^4]: You should not copy "CitiesHarmony.Harmony.dll" and "CitiesHarmony.Harmony.xml" but do copy "CitiesHarmony.API.dll". You also have to add CitiesHarmony mod if you haven't.
[^5]: This mod can be used with other mod named "[UnifiedUI (UUI)](https://steamcommunity.com/sharedfiles/filedetails/?id=2255219025)".
Expand All @@ -35,9 +49,10 @@ I did so you don't have to. Only if the date is close.
[^8]: You have to copy "Locale" folder manually.
[^9]: You have to copy "Translations" folder manually.
[^10]: You have to copy "Resources" folder manually.
[^11]: PostBuildEvent is doing `pdb2mdb.exe` but you don't have to.
[^12]: Move all `*.crp` in sub directories to the mod directory (NetworkExtensions2). ``forfiles /P "bin/Release" /S /M *.CRP /C "cmd /c move @file \"bin/Release\""``
[^13]: Mod folder must be "NetworkExtensions2" and nothing else. Maybe it should be in `%LOCALAPPDATA%/Colossal Order/Cities_Skylines/Addons/Mods` not in `%programfiles%\Epic Games\CitiesSkylines\Files\Mods`. Read [this](https://steamcommunity.com/workshop/filedetails/discussion/812125426/3995220924714723313/).
[^14]: The size of the repository is big. Don't forget to delete the directory and zip files after the build if it matters.
[^20]: Name of the mod is "Extra Landscaping Tools" but project name is "NaturalResourcesBrush". Never mind.
[^21]: Name of the mod is "81 Tiles" but repo name is "cities-skylines-unlimiter-1", and "EightyOne.csproj". I will not repeat this further.
[^22]: You have to enabled this in the "CAMERA SCRIPT" section of the "CONTENT MANAGER", not "MODS".

## Build steps

[^22]: Files in "CitiesSkylines/Cities_Data/Managed" folder like ICities.dll and ColossalManaged.dll is in the [repository](https://github.com/andreharv/NetworkExtensions/tree/master/References). No comment.

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