Releases: mhvuze/WorldChunkTool
Releases · mhvuze/WorldChunkTool
Version 1.2.2
- Larger key order to support bigger chunks (fixes #13)
- Add decompressed size estimate (note that this doesn't account for duplicate/reused files within the chunk; to properly work with the files those need to be extracted too, which can add anywhere from megabytes to gigabytes to the estimate)
Version 1.2.1
- Fixed an issue where certain chunks weren't decrypted
Version 1.2
- Support for Iceborne chunkGN.bin
- Faster and considerably less space consuming unpacking (thanks to Jodo)
- Add -BaseGame switch for legacy chunkN.bin support of pre-Iceborne data
- Add -BuildPKG switch for building a PKG from chunk and printing a file list (research only)
- Add support for reading already opened files (#11 from TanukiSharp)
- Fixed order for -UnpackAll
- Removed flags for PKG extraction/deletion since they are now unnecessary
Version 1.1.4
- Add UnpackAll option for extracting all chunks into a merged folder at once
- Add PkgDelete option to immediately remove pkg after extraction
- Add full file path as column in csv
Version 1.1.3
- Add "Auto confirm" option (by UncleClapton)
- Add exit codes for other tools (by UncleClapton)
- Make options more user-friendly to use, see readme
Version 1.1.2
- Fixed a negligible bug in chunk size reading that shouldn't have caused any issues
- Ensure 64 bit process execution
Version 1.1.1
- Made code a little more readable
- Improved error handling
- Small code clean up
Version 1.1
- Fixed issue with zero-size chunks (this is major, as it will fix certain audio, video and texture files and maybe others)
- More efficient chunk file handling
- Progress indicator for chunk and pkg handling
- Improved user experience to avoid confusing regarding pkg files
- Major refactoring
Version 1.0
- Initial version