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Releases: mhvuze/WorldChunkTool

Version 1.2.2

21 Jan 18:39
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  • Larger key order to support bigger chunks (fixes #13)
  • Add decompressed size estimate (note that this doesn't account for duplicate/reused files within the chunk; to properly work with the files those need to be extracted too, which can add anywhere from megabytes to gigabytes to the estimate)

Version 1.2.1

20 Jan 09:47
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  • Fixed an issue where certain chunks weren't decrypted

Version 1.2

19 Jan 17:04
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  • Support for Iceborne chunkGN.bin
  • Faster and considerably less space consuming unpacking (thanks to Jodo)
  • Add -BaseGame switch for legacy chunkN.bin support of pre-Iceborne data
  • Add -BuildPKG switch for building a PKG from chunk and printing a file list (research only)
  • Add support for reading already opened files (#11 from TanukiSharp)
  • Fixed order for -UnpackAll
  • Removed flags for PKG extraction/deletion since they are now unnecessary

Version 1.1.4

22 Jan 13:31
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  • Add UnpackAll option for extracting all chunks into a merged folder at once
  • Add PkgDelete option to immediately remove pkg after extraction
  • Add full file path as column in csv

Version 1.1.3

10 Jan 20:27
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  • Add "Auto confirm" option (by UncleClapton)
  • Add exit codes for other tools (by UncleClapton)
  • Make options more user-friendly to use, see readme

Version 1.1.2

20 Nov 19:20
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  • Fixed a negligible bug in chunk size reading that shouldn't have caused any issues
  • Ensure 64 bit process execution

Version 1.1.1

01 Oct 09:31
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  • Made code a little more readable
  • Improved error handling
  • Small code clean up

Version 1.1

29 Aug 10:57
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  • Fixed issue with zero-size chunks (this is major, as it will fix certain audio, video and texture files and maybe others)
  • More efficient chunk file handling
  • Progress indicator for chunk and pkg handling
  • Improved user experience to avoid confusing regarding pkg files
  • Major refactoring

Version 1.0

14 Aug 19:52
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  • Initial version