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5.3.0 Doesn't work on Unity 6000.0.35f1 #301

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TrentWest7190 opened this issue Jan 27, 2025 · 3 comments
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5.3.0 Doesn't work on Unity 6000.0.35f1 #301

TrentWest7190 opened this issue Jan 27, 2025 · 3 comments
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@TrentWest7190
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5.2.4 works fine:

Image

5.3.0 does not:

Image

tested in a completely blank URP 3D template.

@mob-sakai
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Thank you for your reporting!

@mob-sakai
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Ah, It seems that shader_feature_local_fragment needs to be defined in the shader itself rather than in the cginc file to properly recognize the keywords in Unity 6...
I'll fix this shortly. 👍

github-actions bot pushed a commit that referenced this issue Jan 27, 2025
## [5.3.1](5.3.0...5.3.1) (2025-01-27)

### Bug Fixes

* shader keywords for UIEfect are not recognized in Unity 6 ([fd39abf](fd39abf)), closes [#301](#301)
@mob-sakai
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🎉 This issue has been resolved in version 5.3.1 🎉

The release is available on GitHub release

Your semantic-release bot 📦🚀

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