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Add missing NULL check in zip_stat_index. #202
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dellis1972
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Aug 5, 2020
We had a problem in Xamarin.Android where libzip would crash on our test machine. This turned out to be a bung in libzip itself. nih-at/libzip#202 There was a missing `NULL` check in `zip_stat_index`. This PR adds a patch to allow us to patch this problem in the latest release of `libzip` so that we can bump to the latest version in Xamrain.Android.
grendello
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Aug 5, 2020
We had a problem in Xamarin.Android where libzip would crash on our test machine. This turned out to be a bung in libzip itself. nih-at/libzip#202 There was a missing `NULL` check in `zip_stat_index`. This PR adds a patch to allow us to patch this problem in the latest release of `libzip` so that we can bump to the latest version in Xamrain.Android.
grendello
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Aug 12, 2020
Fixes: dotnet/android-libzipsharp#64 Context: https://devdiv.visualstudio.com/DevDiv/_workitems/edit/1139578 Context: https://liquid.microsoft.com/Web/Object/Read/ms.security/Requirements/Microsoft.Security.SystemsADM.10039#guide Changes: dotnet/android-libzipsharp@1.0.10...1.0.20 * dotnet/android-libzipsharp@1752f95: Statically Linux libzip.so (#70) * dotnet/android-libzipsharp@2b1762f: Fix Dll SearchPath to include Assembly Directory. (#69) * dotnet/android-libzipsharp@28b4639: Merge pull request #68 from dellis1972/fixwindowssearch * dotnet/android-libzipsharp@fdabcda: Fix Windows to look in Assembly Directory for 32bit dll. * dotnet/android-libzipsharp@b332af0: Fix Native Crash on Windows. (#67) * dotnet/android-libzipsharp@96eb5e3: Use DefaultDllImportSearchPathsAttribute (#66) * dotnet/android-libzipsharp@755a42a: Bump libzip to 1.7.3 and go back to mingw (#65) * dotnet/android-libzipsharp@5ae5e70: Merge pull request #60 from xamarin/msvc-static-link * dotnet/android-libzipsharp@30ff680: Build libzip with static CRT and VS2019 * dotnet/android-libzipsharp@bad320e: Merge pull request #59 from dellis1972/theswitcharoo * dotnet/android-libzipsharp@d7bc2c5: Merge pull request #58 from xamarin/optimize-winbuild * dotnet/android-libzipsharp@34dc213: Make 64 bit Linux native lib the default. * dotnet/android-libzipsharp@d3aad35: fixup! Optimize libzip build * dotnet/android-libzipsharp@0970a01: Optimize libzip build * dotnet/android-libzipsharp@d321af1: Merge pull request #57 from xamarin/fix-win32-packaging * dotnet/android-libzipsharp@80b739d: Fix a typo which caused 64-bit dll to be packaged for 32-bit Windows * dotnet/android-libzipsharp@1665db0: Bump the version (to 1.0.12), to prepare to release (#56) * dotnet/android-libzipsharp@dd5e939: Throw exception instead of silently failing if zip save/close fails (#54) * dotnet/android-libzipsharp@2df5b16: Fix enumerating zip with deleted entries (#53) * dotnet/android-libzipsharp@a042554: Add .editorconfig, copied from xamarin-android (#55) * dotnet/android-libzipsharp@a0973d4: Bump libzip to 1.6.1 (#49) Changes: nih-at/libzip@rel-1-5-1...v1.7.3 * Context: https://libzip.org/news/release-1.7.3.html * Context: https://libzip.org/news/release-1.7.2.html * Context: https://libzip.org/news/release-1.7.1.html * Context: https://libzip.org/news/release-1.7.0.html Two primary changes of note in this xamarin/LibZipSharp bump: 1. Bump to `libzip` 1.7.3, which contains numerious fixes and improvements over the previously used 1.5.1 release. 2. Use of `DefaultDllImportSearchPathsAttribute` so that native library dependencies are loaded securely, i.e. w/o allowing "other" libraries to be loaded from unsafe directories. Unfortunately, the `libzip` bump itself caused issues, PR #4751 and PR #4937 each had integration tests "randomly" SIGSEGV. This was eventually tracked down to a bug within `libzip` itself, fixed at: * nih-at/libzip#202
jonpryor
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Aug 20, 2020
Fixes: dotnet/android-libzipsharp#64 Context: https://devdiv.visualstudio.com/DevDiv/_workitems/edit/1139578 Context: https://liquid.microsoft.com/Web/Object/Read/ms.security/Requirements/Microsoft.Security.SystemsADM.10039#guide Changes: dotnet/android-libzipsharp@1.0.10...1.0.20 * dotnet/android-libzipsharp@1752f95: Statically Linux libzip.so (#70) * dotnet/android-libzipsharp@2b1762f: Fix Dll SearchPath to include Assembly Directory. (#69) * dotnet/android-libzipsharp@28b4639: Merge pull request #68 from dellis1972/fixwindowssearch * dotnet/android-libzipsharp@fdabcda: Fix Windows to look in Assembly Directory for 32bit dll. * dotnet/android-libzipsharp@b332af0: Fix Native Crash on Windows. (#67) * dotnet/android-libzipsharp@96eb5e3: Use DefaultDllImportSearchPathsAttribute (#66) * dotnet/android-libzipsharp@755a42a: Bump libzip to 1.7.3 and go back to mingw (#65) * dotnet/android-libzipsharp@5ae5e70: Merge pull request #60 from xamarin/msvc-static-link * dotnet/android-libzipsharp@30ff680: Build libzip with static CRT and VS2019 * dotnet/android-libzipsharp@bad320e: Merge pull request #59 from dellis1972/theswitcharoo * dotnet/android-libzipsharp@d7bc2c5: Merge pull request #58 from xamarin/optimize-winbuild * dotnet/android-libzipsharp@34dc213: Make 64 bit Linux native lib the default. * dotnet/android-libzipsharp@d3aad35: fixup! Optimize libzip build * dotnet/android-libzipsharp@0970a01: Optimize libzip build * dotnet/android-libzipsharp@d321af1: Merge pull request #57 from xamarin/fix-win32-packaging * dotnet/android-libzipsharp@80b739d: Fix a typo which caused 64-bit dll to be packaged for 32-bit Windows * dotnet/android-libzipsharp@1665db0: Bump the version (to 1.0.12), to prepare to release (#56) * dotnet/android-libzipsharp@dd5e939: Throw exception instead of silently failing if zip save/close fails (#54) * dotnet/android-libzipsharp@2df5b16: Fix enumerating zip with deleted entries (#53) * dotnet/android-libzipsharp@a042554: Add .editorconfig, copied from xamarin-android (#55) * dotnet/android-libzipsharp@a0973d4: Bump libzip to 1.6.1 (#49) Changes: nih-at/libzip@rel-1-5-1...v1.7.3 * Context: https://libzip.org/news/release-1.7.3.html * Context: https://libzip.org/news/release-1.7.2.html * Context: https://libzip.org/news/release-1.7.1.html * Context: https://libzip.org/news/release-1.7.0.html Two primary changes of note in this xamarin/LibZipSharp bump: 1. Bump to `libzip` 1.7.3, which contains numerious fixes and improvements over the previously used 1.5.1 release. 2. Use of `DefaultDllImportSearchPathsAttribute` so that native library dependencies are loaded securely, i.e. w/o allowing "other" libraries to be loaded from unsafe directories. Unfortunately, the `libzip` bump itself caused issues, PR #4751 and PR #4937 each had integration tests "randomly" SIGSEGV. This was eventually tracked down to a bug within `libzip` itself, fixed at: * nih-at/libzip#202
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This was found on a project we have running on Windows. We would get a native crash when opening and updating an entry from a stream. We found that in this case
entry->changes
wasNULL
which was causing the crash.Not sure if this is right but adding the
NULL
check works around the problem. It might be enough, if not please let me know what else needs to happen. I'm quite happy to add code to this PR.