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Disabled jumping sound for now
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nthirtyone committed Feb 24, 2017
1 parent 2b17be8 commit 044313e
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion player.lua
Original file line number Diff line number Diff line change
Expand Up @@ -205,7 +205,7 @@ function Player:controlpressed(set, action, key)
if self.jumpnumber > 0 then
-- General jump logics
self.jumpactive = true
self:playSound(6)
--self:playSound(6)
-- Spawn proper effect
if not self.inAir then
self:createEffect("jump")
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