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The assignment is to build a socket-based client-server system to play a virtual ball. Each client application is a player. Once a player receives a ball, it prompts the user whom to pass the ball to. The clients can connect and disconnect from the server at any time.

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oli2tup/ClientHandlerAssignment

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The assignment is to build a socket-based client-server system to play a virtual ball. Each client application is a player. Once a player receives a ball, it prompts the user whom to pass the ball to. The clients can connect and disconnect from the server at any time.

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