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std: net: Add function to return the system hostname #135141
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Thanks for the pull request, and welcome! The Rust team is excited to review your changes, and you should hear from @joboet (or someone else) some time within the next two weeks. Please see the contribution instructions for more information. Namely, in order to ensure the minimum review times lag, PR authors and assigned reviewers should ensure that the review label (
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forgive all the updates, I was having troubles updating my branch properly. Figured it out. |
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The code looks fine. Note though that Windows 7 doesn't have GetHostNameW
so it'd need. a fallback, However, it's also tier 3 so can be left to a follow up by the target maintainer.
// always enough. | ||
let mut buffer = [0; 256]; | ||
// SAFETY: these parameters specify a valid, writable region of memory. | ||
let ret = unsafe { c::GetHostNameW(buffer.as_mut_ptr(), buffer.len() as i32) }; |
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I guess my one nitpick is that maybe the max buffer len could be a constant instead of using as i32
, which is often a code smell but in this case it's narrowly scoped enough that I don't feel strongly about it.
Didn't know that there is a dedicated GetHostName function in WSA, would have expected GetComputerNameExW. Implemented since Windows 2000, and doesn't require WS2 init. |
As per rust-lang#117276, this PR moves `sys_common::net` and the `sys::pal::net` into the newly created `sys::net` module. In order to support rust-lang#135141, I've moved all the current network code into a separate `connection` module, future functions like `hostname` can live in separate modules. I'll probably do a follow-up PR and clean up some of the actual code, this is mostly just a reorganization.
As per rust-lang#117276, this PR moves `sys_common::net` and the `sys::pal::net` into the newly created `sys::net` module. In order to support rust-lang#135141, I've moved all the current network code into a separate `connection` module, future functions like `hostname` can live in separate modules. I'll probably do a follow-up PR and clean up some of the actual code, this is mostly just a reorganization.
std: move network code into `sys` As per rust-lang#117276, this PR moves `sys_common::net` and the `sys::pal::net` into the newly created `sys::net` module. In order to support rust-lang#135141, I've moved all the current network code into a separate `connection` module, future functions like `hostname` can live in separate modules. I'll probably do a follow-up PR and clean up some of the actual code, this is mostly just a reorganization.
std: move network code into `sys` As per rust-lang#117276, this PR moves `sys_common::net` and the `sys::pal::net` into the newly created `sys::net` module. In order to support rust-lang#135141, I've moved all the current network code into a separate `connection` module, future functions like `hostname` can live in separate modules. I'll probably do a follow-up PR and clean up some of the actual code, this is mostly just a reorganization.
std: move network code into `sys` As per rust-lang#117276, this PR moves `sys_common::net` and the `sys::pal::net` into the newly created `sys::net` module. In order to support rust-lang#135141, I've moved all the current network code into a separate `connection` module, future functions like `hostname` can live in separate modules. I'll probably do a follow-up PR and clean up some of the actual code, this is mostly just a reorganization.
Rollup merge of rust-lang#136449 - joboet:move_pal_net, r=ChrisDenton std: move network code into `sys` As per rust-lang#117276, this PR moves `sys_common::net` and the `sys::pal::net` into the newly created `sys::net` module. In order to support rust-lang#135141, I've moved all the current network code into a separate `connection` module, future functions like `hostname` can live in separate modules. I'll probably do a follow-up PR and clean up some of the actual code, this is mostly just a reorganization.
☔ The latest upstream changes (presumably #136572) made this pull request unmergeable. Please resolve the merge conflicts. |
This needs to be rebased but then I think it'll be good to be merged. |
As per rust-lang#117276, this PR moves `sys_common::net` and the `sys::pal::net` into the newly created `sys::net` module. In order to support rust-lang#135141, I've moved all the current network code into a separate `connection` module, future functions like `hostname` can live in separate modules. I'll probably do a follow-up PR and clean up some of the actual code, this is mostly just a reorganization.
As per rust-lang#117276, this PR moves `sys_common::net` and the `sys::pal::net` into the newly created `sys::net` module. In order to support rust-lang#135141, I've moved all the current network code into a separate `connection` module, future functions like `hostname` can live in separate modules. I'll probably do a follow-up PR and clean up some of the actual code, this is mostly just a reorganization.
As per rust-lang#117276, this PR moves `sys_common::net` and the `sys::pal::net` into the newly created `sys::net` module. In order to support rust-lang#135141, I've moved all the current network code into a separate `connection` module, future functions like `hostname` can live in separate modules. I'll probably do a follow-up PR and clean up some of the actual code, this is mostly just a reorganization.
As per rust-lang#117276, this PR moves `sys_common::net` and the `sys::pal::net` into the newly created `sys::net` module. In order to support rust-lang#135141, I've moved all the current network code into a separate `connection` module, future functions like `hostname` can live in separate modules. I'll probably do a follow-up PR and clean up some of the actual code, this is mostly just a reorganization.
As per rust-lang#117276, this PR moves `sys_common::net` and the `sys::pal::net` into the newly created `sys::net` module. In order to support rust-lang#135141, I've moved all the current network code into a separate `connection` module, future functions like `hostname` can live in separate modules. I'll probably do a follow-up PR and clean up some of the actual code, this is mostly just a reorganization.
As per rust-lang#117276, this PR moves `sys_common::net` and the `sys::pal::net` into the newly created `sys::net` module. In order to support rust-lang#135141, I've moved all the current network code into a separate `connection` module, future functions like `hostname` can live in separate modules. I'll probably do a follow-up PR and clean up some of the actual code, this is mostly just a reorganization.
As per rust-lang#117276, this PR moves `sys_common::net` and the `sys::pal::net` into the newly created `sys::net` module. In order to support rust-lang#135141, I've moved all the current network code into a separate `connection` module, future functions like `hostname` can live in separate modules. I'll probably do a follow-up PR and clean up some of the actual code, this is mostly just a reorganization.
As per rust-lang#117276, this PR moves `sys_common::net` and the `sys::pal::net` into the newly created `sys::net` module. In order to support rust-lang#135141, I've moved all the current network code into a separate `connection` module, future functions like `hostname` can live in separate modules. I'll probably do a follow-up PR and clean up some of the actual code, this is mostly just a reorganization.
As per rust-lang#117276, this PR moves `sys_common::net` and the `sys::pal::net` into the newly created `sys::net` module. In order to support rust-lang#135141, I've moved all the current network code into a separate `connection` module, future functions like `hostname` can live in separate modules. I'll probably do a follow-up PR and clean up some of the actual code, this is mostly just a reorganization.
As per rust-lang#117276, this PR moves `sys_common::net` and the `sys::pal::net` into the newly created `sys::net` module. In order to support rust-lang#135141, I've moved all the current network code into a separate `connection` module, future functions like `hostname` can live in separate modules. I'll probably do a follow-up PR and clean up some of the actual code, this is mostly just a reorganization.
As per rust-lang#117276, this PR moves `sys_common::net` and the `sys::pal::net` into the newly created `sys::net` module. In order to support rust-lang#135141, I've moved all the current network code into a separate `connection` module, future functions like `hostname` can live in separate modules. I'll probably do a follow-up PR and clean up some of the actual code, this is mostly just a reorganization.
As per rust-lang#117276, this PR moves `sys_common::net` and the `sys::pal::net` into the newly created `sys::net` module. In order to support rust-lang#135141, I've moved all the current network code into a separate `connection` module, future functions like `hostname` can live in separate modules. I'll probably do a follow-up PR and clean up some of the actual code, this is mostly just a reorganization.
As per rust-lang#117276, this PR moves `sys_common::net` and the `sys::pal::net` into the newly created `sys::net` module. In order to support rust-lang#135141, I've moved all the current network code into a separate `connection` module, future functions like `hostname` can live in separate modules. I'll probably do a follow-up PR and clean up some of the actual code, this is mostly just a reorganization.
As per rust-lang#117276, this PR moves `sys_common::net` and the `sys::pal::net` into the newly created `sys::net` module. In order to support rust-lang#135141, I've moved all the current network code into a separate `connection` module, future functions like `hostname` can live in separate modules. I'll probably do a follow-up PR and clean up some of the actual code, this is mostly just a reorganization.
As per rust-lang#117276, this PR moves `sys_common::net` and the `sys::pal::net` into the newly created `sys::net` module. In order to support rust-lang#135141, I've moved all the current network code into a separate `connection` module, future functions like `hostname` can live in separate modules. I'll probably do a follow-up PR and clean up some of the actual code, this is mostly just a reorganization.
As per rust-lang#117276, this PR moves `sys_common::net` and the `sys::pal::net` into the newly created `sys::net` module. In order to support rust-lang#135141, I've moved all the current network code into a separate `connection` module, future functions like `hostname` can live in separate modules. I'll probably do a follow-up PR and clean up some of the actual code, this is mostly just a reorganization.
As per rust-lang#117276, this PR moves `sys_common::net` and the `sys::pal::net` into the newly created `sys::net` module. In order to support rust-lang#135141, I've moved all the current network code into a separate `connection` module, future functions like `hostname` can live in separate modules. I'll probably do a follow-up PR and clean up some of the actual code, this is mostly just a reorganization.
std: move network code into `sys` As per rust-lang#117276, this PR moves `sys_common::net` and the `sys::pal::net` into the newly created `sys::net` module. In order to support rust-lang#135141, I've moved all the current network code into a separate `connection` module, future functions like `hostname` can live in separate modules. I'll probably do a follow-up PR and clean up some of the actual code, this is mostly just a reorganization.
Resolves rust-lang/libs-team#330
Tracking issue: #135142
Now you can retrieve the system hostname, without relying on anything other than
std
!This is my first pull request to the Rust standard library (or anything inside rust-lang/rust, period, quite possible rust-lang itself), so there are bound to be issues. I'll try my best to resolve them.