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Buffered I/O wrappers #9091
Buffered I/O wrappers #9091
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impl<W: Writer> Writer for BufferedWriter<W> { | ||
fn write(&mut self, buf: &[u8]) { | ||
if self.pos + buf.len() > buf.len() { |
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Shouldn't one of these be self.buf.len()
? I think that a test of two successive buffered writes would have caught this.
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Also, the comparison might need to be >=
, but I'm not entirely sure about that.
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Oops, thanks
Incidentally, it looks like the compiler is generating code that actually calls 00000000000009f0 <_ZN4cast9transmute19hb053f0de10ad2e82an4v0.0E>:
9f0: 64 48 3b 24 25 70 00 cmp %fs:0x70,%rsp
9f7: 00 00
9f9: 77 1a ja a15 <_ZN4cast9transmute19hb053f0de10ad2e82an4v0.0E+0x25>
9fb: 49 ba 08 00 00 00 00 movabs $0x8,%r10
a02: 00 00 00
a05: 49 bb 00 00 00 00 00 movabs $0x0,%r11
a0c: 00 00 00
a0f: e8 70 00 00 00 callq a84 <__morestack>
a14: c3 retq
a15: 55 push %rbp
a16: 48 89 e5 mov %rsp,%rbp
a19: 48 89 f0 mov %rsi,%rax
a1c: 5d pop %rbp
a1d: c3 retq
a1e: 90 nop
a1f: 90 nop
0000000000000a20 <_ZN9fast_copy16hcf3bdb59c72c85b4v0.0E>:
a20: 64 48 3b 24 25 70 00 cmp %fs:0x70,%rsp
a27: 00 00
a29: 77 1a ja a45 <_ZN9fast_copy16hcf3bdb59c72c85b4v0.0E+0x25>
a2b: 49 ba 28 00 00 00 00 movabs $0x28,%r10
a32: 00 00 00
a35: 49 bb 00 00 00 00 00 movabs $0x0,%r11
a3c: 00 00 00
a3f: e8 40 00 00 00 callq a84 <__morestack>
a44: c3 retq
a45: 55 push %rbp
a46: 48 89 e5 mov %rsp,%rbp
a49: 41 57 push %r15
a4b: 41 56 push %r14
a4d: 53 push %rbx
a4e: 50 push %rax
a4f: 4c 8b 36 mov (%rsi),%r14
a52: 4c 8b 7e 08 mov 0x8(%rsi),%r15
a56: 48 8b 32 mov (%rdx),%rsi
a59: 48 8b 5a 08 mov 0x8(%rdx),%rbx
a5d: e8 8e ff ff ff callq 9f0 <_ZN4cast9transmute19hb053f0de10ad2e82an4v0.0E>
a62: 49 39 df cmp %rbx,%r15
a65: 49 0f 42 df cmovb %r15,%rbx
a69: 4c 89 f7 mov %r14,%rdi
a6c: 48 89 c6 mov %rax,%rsi
a6f: 48 89 da mov %rbx,%rdx
a72: e8 f9 fd ff ff callq 870 <memmove@plt>
a77: 48 83 c4 08 add $0x8,%rsp
a7b: 5b pop %rbx
a7c: 41 5e pop %r14
a7e: 41 5f pop %r15
a80: 5d pop %rbp
a81: c3 retq
a82: 66 90 xchg %ax,%ax |
Use |
Maybe add a FIXME for the Writer flush issue? Also, I think libuv prefers 64K size buffers, but is this module too generic to encode that default here? |
64k buffers by default seems pretty excessive. I'll put a note in the docs that 64k will give you the best throughput, though. |
self.inner.write(buf); | ||
} else { | ||
let dst = self.buf.mut_slice_from(self.pos); | ||
let nwritten = num::min(dst.len(), buf.len()); |
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I have a feeling that one of these branches will always be taken, but in order to be explicit I feel like this should always be buf.len()
. I'm not sure that we allow short-writes?
The default buffer size is the same as the one in Java's BufferedWriter. We may want BufferedWriter to have a Drop impl that flushes, but that isn't possible right now due to rust-lang#4252/rust-lang#4430. This would be a bit awkward due to the possibility of the inner flush failing. For what it's worth, Java's BufferedReader doesn't have a flushing finalizer, but that may just be because Java's finalizer support is awful. Closes rust-lang#8953
The default buffer size is the same as the one in Java's BufferedWriter. We may want BufferedWriter to have a Drop impl that flushes, but that isn't possible right now due to #4252/#4430. This would be a bit awkward due to the possibility of the inner flush failing. For what it's worth, Java's BufferedReader doesn't have a flushing finalizer, but that may just be because Java's finalizer support is awful. The current implementation of BufferedStream is weird in my opinion, but it's what the discussion in #8953 settled on. I wrote a custom copy function since vec::copy_from doesn't optimize as well as I would like. Closes #8953
The default buffer size is the same as the one in Java's BufferedWriter.
We may want BufferedWriter to have a Drop impl that flushes, but that
isn't possible right now due to #4252/#4430. This would be a bit
awkward due to the possibility of the inner flush failing. For what it's
worth, Java's BufferedReader doesn't have a flushing finalizer, but that
may just be because Java's finalizer support is awful.
The current implementation of BufferedStream is weird in my opinion, but
it's what the discussion in #8953 settled on.
I wrote a custom copy function since vec::copy_from doesn't optimize as
well as I would like.
Closes #8953