Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
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Updated
Feb 9, 2025 - C
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
Fast and reliable implementation of the Gilbert-Johnson-Keerthi (GJK) algorithm for C, C++, C#, Go, Matlab, Octave, Python and Zig
An implementation of Heilman et al.'s differential attack on IOTA's Curl hashing function.
Single file collision detection, closest point, and raycasting library for convex shapes using GJK
Desarrollo de un juego 3d en OpenGL con C++ que era una asignación en mi universidad... Y con muchas cosas que agregar a este proyecto que lo haré algún día
C program that uses structures ,file handling, merge sort and linked lists to manage student records and hash tables (arrays of pointers to struct hash) to organize students by branch and slot for efficient data storage and retrieval.
A one-file, zero-dependency, SAT collision detection library in pure C (a port of sat-js)
Learn how to handle collision against a basic tilemap for your GBDK-2020 homebrew games.
C Program For Open Address Collision
Unique header library to detect terrain collision
C programming offers robust features including pointers, dynamic memory allocation, and an extensive library. This repository focuses on essential data structures like stacks (LIFO), queues (FIFO), linked lists (singly, doubly, circular), and collision handling techniques in hashing (chaining, open addressing).
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