Game examples implemented as .NET console applications primarily for providing education and inspiration. :)
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Updated
May 16, 2024 - C#
A maze is a type of puzzle involving a collection of paths, usually where a player has to find a route from start to finish.
A huge variety of algorithms exist for generating and solving mazes. These are not only fun to implement, but also are a good way to familiarise yourself with programming techniques, algorithms, and languages.
Game examples implemented as .NET console applications primarily for providing education and inspiration. :)
Virtual Reality Maze Game Using Unity and GVR.
Random maze generation in Unity 3d using disjoint sets
The recursive backtracking algorithm for generating small to medium size of mazes
A Perfect Random Maze generator with given width and height using the "Recursive backtracking" algorithm.
Procedural generation of mazes using the growing tree algorithm in Unity
2D Maze game with AI built using Godot
Maze + quiz game prototype
A C# maze generation program that creates a multi-branching maze using backtracking and breadth-first search.
Virtual Reality Game Design | Tongji Univ. SSE Course Project
Labyrinthian is a dependency-free .NET Standard 2.1 C# library that empowers game developers and enthusiasts with versatile maze generation capabilities
Labyrinth game thing, with stuff and such.
A Maze Solver with Big Brain AI