mii
Here are 19 public repositories matching this topic...
An FPGA-based MII to RMII & SMII converter to connect 100M ethernet PHY chip such as LAN8720 or KSZ8041TLI-S. 基于FPGA的MII转RMII和MII转SMII,用来连接LAN8720、KSZ8041TLI-S等百兆以太网PHY芯片。
-
Updated
Sep 14, 2023 - Verilog
A Nintendo Switch homebrew for importing and exporting Miis.
-
Updated
Jul 3, 2021 - C++
Extract textures and meshes from Nintendo's Mii rendering library
-
Updated
Sep 3, 2024 - Python
Mii rendering sample and renderer server using the FFL decompilation by AboodXD
-
Updated
Feb 24, 2025 - C++
A work in progress tool to edit a Tomodachi Collection save file.
-
Updated
Feb 24, 2025
Samples for rendering Miis using FFL, the Wii U Mii renderer, and raylib.
-
Updated
Dec 29, 2024 - C
This extension tries to be a replacement for the web side of the standart mii workbench.
-
Updated
Dec 9, 2024 - TypeScript
C# bindings and Veldrid implementation for FFL, the Wii U Mii renderer.
-
Updated
Feb 13, 2025 - C#
planning to make this a mii maker remake collab in html css and js
-
Updated
Jul 3, 2024 - HTML
Improve this page
Add a description, image, and links to the mii topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the mii topic, visit your repo's landing page and select "manage topics."