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Copy file name to clipboardexpand all lines: android/assets/jsons/translations/Croatian.properties
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@@ -846,6 +846,8 @@ When disabled, saves battery life but certain animations will be suspended = Kad
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## Gameplay tab
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Gameplay = Igranje
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Check for idle units = Provjeri jedinice u stanju mirovanja
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# Requires translation!
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'Next unit' button cycles idle units =
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Auto Unit Cycle = Automatsko Kruženje Kroz Jedinice
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Move units with a single tap = Pomiči jedinice jednim dodirom
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Move units with a long tap = Pomiči jedinice dugim dodirom
@@ -886,8 +888,11 @@ Could not download music! = Nije moguće preuzeti glazbu!
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## Advanced tab
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Advanced = Napredno
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# Requires translation!
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Number of autosave files stored =
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Turns between autosaves = Poteza između spremanja
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Screen orientation = Orijentacija zaslona
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Landscape (fixed) = Pejzaž (fiksno)
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Portrait (fixed) = Portret (fiksno)
@@ -1169,6 +1174,10 @@ Turn = Potez
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turns = poteza
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turn = potez
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Next unit = Sljedeća jedinica
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# Requires translation!
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[amount] units idle =
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# Requires translation!
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[amount] units due =
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Fog of War = Ratna Magla
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Pick a policy = Odaberi politiku
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Move Spies = Premjesti špijune
@@ -1434,7 +1443,6 @@ Hurry Construction = Požuri Izgradnju
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Hurry Construction (+[productionAmount]⚙) = Požuri izgradnju (+[productionAmount]⚙)
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Spread Religion = Proširi Religiju
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Spread [religionName] = Proširi [religionName]
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# Requires translation!
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[civName]'s [unitName] has converted [cityName] to [religionName] = [unitName] od [civName] je preobratio [cityName] u [religionName]
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Remove Heresy = Ukloni Herezu
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Found a Religion = Osnuj Religiju
@@ -2061,7 +2069,6 @@ Provides a unique luxury = Pruža unikatni luksuz
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Military Units gifted from City-States start with [amount] XP = Vojne jedinice darovane od Gradova-Država počinju s [amount] Iskustva
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Militaristic City-States grant units [amount] times as fast when you are at war with a common nation = Militaristički Gradovi-Države daju jedinice [amount] puta brže kada ste u ratu s zajedničkom nacijom
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Gifts of Gold to City-States generate [relativeAmount]% more Influence = Pokloni zlata Gradovima-Državama generiraju [relativeAmount]% više Utjecaja
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# Requires translation!
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Can spend Gold to annex or puppet a City-State that has been your Ally for [amount] turns = Može se potrošiti Zlato za pripojenje ili pretvaranje Grada-Države u marionetu koji je bio vaš Saveznik [amount] poteza
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City-State territory always counts as friendly territory = Teritorij Grada-Države uvijek se računa kao prijateljski teritorij
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Allied City-States will occasionally gift Great People = Saveznički Gradovi-Države povremeno će darivati Velikane
@@ -2836,6 +2843,10 @@ Open AutoPlay menu = Otvori izbornik za Automatsku Igru
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Empire Overview = Pregled Carstva
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Music Player = Svirač Glazbe
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Developer Console = Konzola za Programere
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# Requires translation!
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Idle Prev =
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# Requires translation!
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Idle Next =
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Empire Overview Trades = Pregled Trgovine Carstva
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Empire Overview Units = Pregled Jedinica Carstva
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Empire Overview Politics = Pregled Politike Carstva
@@ -7178,3 +7189,4 @@ Forest and Jungle Visibility\nIn Unciv, forests and jungles are visible 1 tile o
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Founding Cities\nThe Settler is a unit that can found a new city. You can build a Settler unit in a city with at least 2 population, and then move them to a good location to found a new city. This will usually be your main way of acquiring more cities. = Osnivanje gradova\nNaseljenik je jedinica koja može osnovati novi grad. Možete izgraditi jedinicu Naseljenika u gradu s najmanje 2 stanovnika, a zatim ih premjestiti na dobru lokaciju kako biste osnovali novi grad. To će obično biti vaš glavni način stjecanja više gradova.
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Food conversion to Production\nDuring the construction of a Settler, the city will not grow. Instead, the 1st, 2nd, 4th, and from there on every 4th, excess Food (Growth) is converted into Production, with the rest of the excess Food being lost. = Pretvorba hrane u proizvodnju\nTijekom izgradnje Naseljenika, grad neće rasti. Umjesto toga, 1., 2., 4., a odatle svaki 4., višak Hrane (Rast) pretvara se u Proizvodnju, a ostatak viška Hrane se gubi.
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