Skip to content

Actions: ze2j/godot

All workflows

Actions

Loading...
Loading

Showing runs from all workflows
16 workflow runs
16 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Add ArrayMesh::surface_remove
🔗 GHA #17: Commit 97e0b43 pushed by ze2j
November 27, 2024 12:52 1h 1m 29s array_mesh_surface_remove
November 27, 2024 12:52 1h 1m 29s
Monitor RD::texture_create_shared_from_slice
🔗 GHA #16: Commit 7b8ddd4 pushed by ze2j
November 2, 2024 13:17 56m 26s tracy
November 2, 2024 13:17 56m 26s
🔗 GHA
🔗 GHA #13: Commit 70146c8 pushed by ze2j
July 27, 2024 10:50 55m 12s fix_test_graph_node
July 27, 2024 10:50 55m 12s
🔗 GHA
🔗 GHA #12: Commit 155f62c pushed by ze2j
July 17, 2024 10:53 41m 10s texture_blit
July 17, 2024 10:53 41m 10s
🔗 GHA
🔗 GHA #11: Commit 2ccf256 pushed by ze2j
July 16, 2024 07:34 41m 51s texture_blit
July 16, 2024 07:34 41m 51s
🔗 GHA
🔗 GHA #10: Commit b1383d9 pushed by ze2j
July 11, 2024 07:22 42m 5s texture_blit
July 11, 2024 07:22 42m 5s
🔗 GHA
🔗 GHA #9: Commit 385e730 pushed by ze2j
July 10, 2024 22:19 48m 51s texture_blit
July 10, 2024 22:19 48m 51s
Fix "Use snap (Y)" inconsistent behavior
🔗 GHA #7: Commit a47f293 pushed by ze2j
May 14, 2024 11:44 58m 36s fix_use_snap
May 14, 2024 11:44 58m 36s
🔗 GHA
🔗 GHA #6: Commit 01c92a2 pushed by ze2j
May 5, 2024 13:46 54m 31s fix_use_snap
May 5, 2024 13:46 54m 31s