Releases: Bigfoot71/r3d
Releases · Bigfoot71/r3d
R3D - v0.2
R3D - Pre-Release 0.2
What's Changed
- Improved transparency support, including the addition of alpha scissor in depth shaders
- Added support for depth pre-pass in forward rendering
- Reduced VRAM usage and adjusted render passes
- New functions to access various buffers, such as normals and depth
- New functions to retrieve view/projection matrices
- Removed legacy sprite functions from the old R3D version, now obsolete
- Fixed build issues
New Contributors
- @GuvaCode made their first contribution in #7
- @learning-thing made their first contribution in #8
🔧 Next Steps (0.3)
- OpenGL ES support
📌 Roadmap
- 0.4: OpenGL ES stabilization
- 0.5: First stable release
Full Changelog: v0.1...v0.2
R3D - v0.1
R3D - Pre-Release 0.1
🚀 Major Features
- PBR Rendering
- Soft Shadows
- Skybox & IBL
- Particle System
- Post-Processing Effects
- Hybrid Forward/Deferred Rendering
🔧 Next Steps (0.2)
- Bug fixes and adjustments
- Multi-platform compatibility testing
📌 Roadmap
- 0.3: OpenGL ES support
- 0.4: OpenGL ES stabilization
- 0.5: First stable release
📢 Feedback welcome!