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Fixed an issue where bones would slowly change position #50

Fixed an issue where bones would slowly change position

Fixed an issue where bones would slowly change position #50

Triggered via push January 15, 2024 00:11
Status Success
Total duration 1m 6s
Artifacts 1
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11 warnings
build
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/setup-dotnet@v1, actions/upload-artifact@v2.2.1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build: Brio/Game/World/TimeService.cs#L39
'Framework.IsEorzeaTimeOverridden' is obsolete: 'Use ClientTime.IsEorzeaTimeOverridden'
build: Brio/Game/World/TimeService.cs#L39
'Framework.EorzeaTimeOverride' is obsolete: 'Use ClientTime.EorzeaTimeOverride'
build: Brio/Game/World/TimeService.cs#L39
'Framework.EorzeaTime' is obsolete: 'Use ClientTime.EorzeaTime'
build: Brio/Game/World/TimeService.cs#L46
'Framework.EorzeaTime' is obsolete: 'Use ClientTime.EorzeaTime'
build: Brio/Game/World/TimeService.cs#L47
'Framework.IsEorzeaTimeOverridden' is obsolete: 'Use ClientTime.IsEorzeaTimeOverridden'
build: Brio/Game/World/TimeService.cs#L48
'Framework.EorzeaTimeOverride' is obsolete: 'Use ClientTime.EorzeaTimeOverride'
build: Brio/Game/World/TimeService.cs#L39
'Framework.IsEorzeaTimeOverridden' is obsolete: 'Use ClientTime.IsEorzeaTimeOverridden'
build: Brio/Game/World/TimeService.cs#L39
'Framework.EorzeaTimeOverride' is obsolete: 'Use ClientTime.EorzeaTimeOverride'
build: Brio/Game/World/TimeService.cs#L39
'Framework.EorzeaTime' is obsolete: 'Use ClientTime.EorzeaTime'
build: Brio/Game/World/TimeService.cs#L46
'Framework.EorzeaTime' is obsolete: 'Use ClientTime.EorzeaTime'

Artifacts

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Name Size
artifact Expired
3.58 MB