Releases: godotengine/godot-builds
4.4.1-rc2
Godot 4.4.1 RC 2 is a release candidate for the 4.4.1 maintenance release. Release candidates focus on finalizing the release and fixing remaining critical bugs.
Report bugs on GitHub after checking that they haven't been reported:
Built from commit abef5e0d23a7f031ae7df90ccf49d650444b9685.
To make a custom build which would also be recognized as rc2, you should define GODOT_VERSION_STATUS=rc2
in your build environment prior to compiling.
- Download (GitHub): Expand Assets below
4.5-dev1
Godot 4.5 dev 1 is a dev snapshot for the 4.5 feature release. Dev snapshots are in-development builds of the engine provided for early testing and feature evaluation while the engine is still being worked on.
Report bugs on GitHub after checking that they haven't been reported:
Built from commit 97241ffea6df579347653a8ce0c75db44e28f0c8.
To make a custom build which would also be recognized as dev1, you should define GODOT_VERSION_STATUS=dev1
in your build environment prior to compiling.
Note: The Web builds are actually made from the above commit + a local cherry-pick of GH-104406 to patch up the Web editor build.
- Download (GitHub): Expand Assets below
4.4.1-rc1
Godot 4.4.1 RC 1 is a release candidate for the 4.4.1 maintenance release. Release candidates focus on finalizing the release and fixing remaining critical bugs.
Report bugs on GitHub after checking that they haven't been reported:
Built from commit daa4b058ee9272dd4ee9033bb093afb21ad558b7.
To make a custom build which would also be recognized as rc1, you should define GODOT_VERSION_STATUS=rc1
in your build environment prior to compiling.
- Download (GitHub): Expand Assets below
4.4-stable
Godot 4.4 is a feature release improving upon the previous version in many aspects, such as usability and performance. Feature releases also contain new features, but preserve compatibility with previous releases.
Report bugs on GitHub after checking that they haven't been reported:
- Download (GitHub): Expand Assets below
4.4-rc3
Godot 4.4 RC 3 is a release candidate for the 4.4 feature release. Release candidates focus on finalizing the release and fixing remaining critical bugs.
Report bugs on GitHub after checking that they haven't been reported:
Built from commit 15ff450680a40391aabbffde0a57ead2cd84db56.
To make a custom build which would also be recognized as rc3, you should define GODOT_VERSION_STATUS=rc3
in your build environment prior to compiling.
- Release notes
- Complete changelog
- Download (GitHub): Expand Assets below
- Download (TuxFamily)
All files for this release are mirrored under Assets below.
4.4-rc2
Godot 4.4 RC 2 is a release candidate for the 4.4 feature release. Release candidates focus on finalizing the release and fixing remaining critical bugs.
Report bugs on GitHub after checking that they haven't been reported:
Built from commit 01545c995b0612c68f9dfce8f6cc67576c298381.
To make a custom build which would also be recognized as rc2, you should define GODOT_VERSION_STATUS=rc2
in your build environment prior to compiling.
- Release notes
- Complete changelog
- Download (GitHub): Expand Assets below
- Download (TuxFamily)
All files for this release are mirrored under Assets below.
4.4-rc1
Godot 4.4 RC 1 is a release candidate for the 4.4 feature release. Release candidates focus on finalizing the release and fixing remaining critical bugs.
Report bugs on GitHub after checking that they haven't been reported:
Built from commit 8ed125b42908d0d46d3b8967e3a3bc03f809b3af.
To make a custom build which would also be recognized as rc1, you should define GODOT_VERSION_STATUS=rc1
in your build environment prior to compiling.
- Release notes
- Complete changelog
- Download (GitHub): Expand Assets below
- Download (TuxFamily)
All files for this release are mirrored under Assets below.
4.4-beta4
Godot 4.4 beta 4 is a beta snapshot for the 4.4 feature release. Beta snapshots are feature-complete and provided for public beta testing to catch as many bugs as possible ahead of the stable release.
Report bugs on GitHub after checking that they haven't been reported:
Built from commit 93d270693079ea7802c9e1334a2e0ecd8529eeed.
To make a custom build which would also be recognized as beta4, you should define GODOT_VERSION_STATUS=beta4
in your build environment prior to compiling.
- Release notes
- Complete changelog
- Download (GitHub): Expand Assets below
- Download (TuxFamily)
All files for this release are mirrored under Assets below.
4.4-beta3
Godot 4.4 beta 3 is a beta snapshot for the 4.4 feature release. Beta snapshots are feature-complete and provided for public beta testing to catch as many bugs as possible ahead of the stable release.
Report bugs on GitHub after checking that they haven't been reported:
Built from commit 06acfccf89ad6b900ae694a4d58ceade1967a85f.
To make a custom build which would also be recognized as beta3, you should define GODOT_VERSION_STATUS=beta3
in your build environment prior to compiling.
- Release notes
- Complete changelog
- Download (GitHub): Expand Assets below
- Download (TuxFamily)
All files for this release are mirrored under Assets below.
4.4-beta2
Godot 4.4 beta 2 is a beta snapshot for the 4.4 feature release. Beta snapshots are feature-complete and provided for public beta testing to catch as many bugs as possible ahead of the stable release.
Report bugs on GitHub after checking that they haven't been reported:
Built from commit a013481b0911e59cc3f3dea7ebb732450c3e1460.
To make a custom build which would also be recognized as beta2, you should define GODOT_VERSION_STATUS=beta2
in your build environment prior to compiling.
- Release notes
- Complete changelog
- Download (GitHub): Expand Assets below
- Download (TuxFamily)
All files for this release are mirrored under Assets below.