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When the value is different that default (for example 100000), after restaring the editor it is very laggy - even if "Low Processor Mode" is not checked.
The text was updated successfully, but these errors were encountered:
shinyclaw
changed the title
This issue is also present when setting "Low Processor Mode Sleep Usec". When the value is different that default (for example 100000), after restaring the editor it is very laggy - even if "Low Processor Mode" is not checked.
Editor i laggy when "Low Processor Mode Sleep Usec" is different from default
Dec 7, 2018
shinyclaw
changed the title
Editor i laggy when "Low Processor Mode Sleep Usec" is different from default
Editor is very laggy when "Low Processor Mode Sleep Usec" is different that default
Dec 7, 2018
This decreases CPU/GPU usage when the window is unfocused, which can
be beneficial to laptop users.
This also makes the low-processor mode sleep project setting no longer
affect the editor. Instead, two new editor settings now define the
duration of sleeping when the editor is focused and unfocused.
This closesgodotengine#24209 and partially addresses godotengine#29257.
This decreases CPU/GPU usage when the window is unfocused, which can
be beneficial to laptop users.
This also makes the low-processor mode sleep project setting no longer
affect the editor. Instead, two new editor settings now define the
duration of sleeping when the editor is focused and unfocused.
This closesgodotengine#24209 and partially addresses godotengine#29257.
When the value is different that default (for example 100000), after restaring the editor it is very laggy - even if "Low Processor Mode" is not checked.
Originally posted by @shinyclaw in #5332 (comment)
The text was updated successfully, but these errors were encountered: