You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Issue description:
When I create a tilemap I have scrolling problem in -y direction. If the map is bigger in x and -x direction I can scroll accordingly more to cover the tilemap cell, but in -y direction the viewport is locked and I can't scroll over some limit.
Steps to reproduce:
Create a tilemap and draw in -y direction.
The text was updated successfully, but these errors were encountered:
Godot version:
3.1.1
OS/device including version:
Manjaro Linux
Issue description:
When I create a tilemap I have scrolling problem in -y direction. If the map is bigger in x and -x direction I can scroll accordingly more to cover the tilemap cell, but in -y direction the viewport is locked and I can't scroll over some limit.
Steps to reproduce:
Create a tilemap and draw in -y direction.
The text was updated successfully, but these errors were encountered: