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Changing Editor Shortcuts is added to Scene History #76851
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I believe this occurs with all editor setting changes, but I agree these shouldn't be stored in undo/redo. Project setting changes should be stored in undo/redo though. |
only with Shortcuts |
Seems like duplicate of #73755? |
PR #100120 should fix this bug: it makes changing editor shortcuts appear in global history instead of scene history. |
…rovided. This makes the custom context feature of the `EditorUndoRedoManager` behave consistently with the current documentation. Fixes godotengine#100108. Also fixes godotengine#76851 by providing a custom context when creating the "Edit Shortcut" action.
Godot version
4
System information
Windows
Issue description
Steps to reproduce
Minimal reproduction project
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