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Add texture limits for D3D12 Driver. #100058

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merged 1 commit into from
Dec 5, 2024

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DarioSamo
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A lot of limits are not implemented in the D3D12 driver. This introduces a few that are now requested as part of texture creation.

Should fix #100055.

@DarioSamo DarioSamo requested a review from a team as a code owner December 5, 2024 16:57
@akien-mga akien-mga added this to the 4.4 milestone Dec 5, 2024
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@adamscott adamscott left a comment

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Tested the fix. It works! And the code looks alright too.

@Repiteo Repiteo merged commit 85862ea into godotengine:master Dec 5, 2024
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Repiteo commented Dec 5, 2024

Thanks!

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[D3D12] Spam of "WARNING: Returning maximum value for unknown limit 12"
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