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SCons: Specify optional dependencies for modules #101327

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Repiteo
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@Repiteo Repiteo commented Jan 9, 2025

Noticed this while double-checking module overlaps after #100751, and realized that GDScript is the only module using optional dependencies that's specifying this fact. I'm unsure if the information for optional dependencies is even being used anywhere, but this brings the other 4 modules in that same camp up to speed.

@Repiteo Repiteo added this to the 4.4 milestone Jan 9, 2025
@Repiteo Repiteo requested a review from a team as a code owner January 9, 2025 04:02
@dustdfg
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dustdfg commented Jan 9, 2025

👀 #97813 (comment) It wasn't commented in any way so I didn't create PR and forgot about it overtime

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I approve but by itself it doesn't have any semantic difference for build system because as far as I know it doesn't take optional dependencies into account

@akien-mga akien-mga merged commit cb483e5 into godotengine:master Jan 9, 2025
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@akien-mga
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Thanks!

@Repiteo Repiteo deleted the scons/specify-module-optional-dependencies branch January 9, 2025 13:26
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3 participants