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Editor: Fix node selection within SubViewports using size 2d override #102390

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merged 1 commit into from
Feb 5, 2025

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stuartcarnie
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@stuartcarnie stuartcarnie commented Feb 4, 2025

Fix single and rectangular selection inside SubViewport when the viewport uses a size 2d override.

Closes #102388

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CleanShot 2025-02-04 at 12 41 19 CleanShot 2025-02-04 at 12 43 48

@akien-mga akien-mga requested a review from a team February 4, 2025 06:28
@akien-mga akien-mga added this to the 4.4 milestone Feb 4, 2025
@akien-mga akien-mga added the cherrypick:4.3 Considered for cherry-picking into a future 4.3.x release label Feb 4, 2025
@akien-mga akien-mga changed the title editor: Fix node selection within SubViewports using size 2d override Editor: Fix node selection within SubViewports using size 2d override Feb 4, 2025
@kitbdev
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kitbdev commented Feb 4, 2025

Similar logic is also used in _find_canvas_items_in_rect. So it should probably be changed there as well, for box select.

@stuartcarnie
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Similar logic is also used in _find_canvas_items_in_rect. So it should probably be changed there as well, for box select.

Good shout – fixed.

@akien-mga akien-mga merged commit ff0049e into godotengine:master Feb 5, 2025
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@akien-mga
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Thanks!

@stuartcarnie stuartcarnie deleted the 102388/fix_selection branch February 5, 2025 18:39
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Unable to select items in SubViewport with size 2D override
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