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Rework how the 3D editor viewport's resolution scale is changed #45269

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2 changes: 2 additions & 0 deletions editor/editor_settings.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -641,6 +641,8 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
hints["editors/3d/default_z_near"] = PropertyInfo(Variant::FLOAT, "editors/3d/default_z_near", PROPERTY_HINT_RANGE, "0.01,10,0.01,or_greater");
_initial_set("editors/3d/default_z_far", 4000.0);
hints["editors/3d/default_z_far"] = PropertyInfo(Variant::FLOAT, "editors/3d/default_z_far", PROPERTY_HINT_RANGE, "0.1,4000,0.1,or_greater");
_initial_set("editors/3d/viewport_resolution_scale", 0);
hints["editors/3d/viewport_resolution_scale"] = PropertyInfo(Variant::INT, "editors/3d/viewport_resolution_scale", PROPERTY_HINT_ENUM, "Auto (DPI-specific),Very Low (25%),Low (33%),Medium (50%),Full (100%)");

// 3D: Navigation
_initial_set("editors/3d/navigation/navigation_scheme", 0);
Expand Down
45 changes: 26 additions & 19 deletions editor/plugins/node_3d_editor_plugin.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2354,12 +2354,34 @@ void Node3DEditorViewport::_project_settings_changed() {
viewport->set_shadow_atlas_quadrant_subdiv(2, Viewport::ShadowAtlasQuadrantSubdiv(atlas_q2));
viewport->set_shadow_atlas_quadrant_subdiv(3, Viewport::ShadowAtlasQuadrantSubdiv(atlas_q3));

bool shrink = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_HALF_RESOLUTION));

if (shrink != (subviewport_container->get_stretch_shrink() > 1)) {
subviewport_container->set_stretch_shrink(shrink ? 2 : 1);
int shrink_factor;
switch (int(EDITOR_GET("editors/3d/viewport_resolution_scale"))) {
case 0:
// Auto (DPI-specific).
// Use 1:2 render scale on hiDPI displays to improve performance, especially on integrated graphics.
shrink_factor = EDSCALE >= 1.667 ? 2 : 1;
break;
case 1:
// Very Low (1:4).
shrink_factor = 4;
break;
case 2:
// Low (1:3).
shrink_factor = 3;
break;
case 3:
// Medium (1:2).
shrink_factor = 2;
break;
case 4:
default:
// Full (1:1).
shrink_factor = 1;
break;
}

subviewport_container->set_stretch_shrink(shrink_factor);

// Update MSAA, screen-space AA and debanding if changed

const int msaa_mode = ProjectSettings::get_singleton()->get("rendering/anti_aliasing/quality/msaa");
Expand Down Expand Up @@ -3034,12 +3056,6 @@ void Node3DEditorViewport::_menu_option(int p_option) {
view_menu->get_popup()->set_item_checked(idx, current);

} break;
case VIEW_HALF_RESOLUTION: {
int idx = view_menu->get_popup()->get_item_index(VIEW_HALF_RESOLUTION);
bool current = view_menu->get_popup()->is_item_checked(idx);
current = !current;
view_menu->get_popup()->set_item_checked(idx, current);
} break;
case VIEW_INFORMATION: {
int idx = view_menu->get_popup()->get_item_index(VIEW_INFORMATION);
bool current = view_menu->get_popup()->is_item_checked(idx);
Expand Down Expand Up @@ -3481,12 +3497,6 @@ void Node3DEditorViewport::set_state(const Dictionary &p_state) {
_menu_option(VIEW_FRAME_TIME);
}
}
if (p_state.has("half_res")) {
bool half_res = p_state["half_res"];

int idx = view_menu->get_popup()->get_item_index(VIEW_HALF_RESOLUTION);
view_menu->get_popup()->set_item_checked(idx, half_res);
}
if (p_state.has("cinematic_preview")) {
previewing_cinema = p_state["cinematic_preview"];

Expand Down Expand Up @@ -3537,7 +3547,6 @@ Dictionary Node3DEditorViewport::get_state() const {
d["gizmos"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_GIZMOS));
d["information"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_INFORMATION));
d["frame_time"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_FRAME_TIME));
d["half_res"] = subviewport_container->get_stretch_shrink() > 1;
d["cinematic_preview"] = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_CINEMATIC_PREVIEW));
if (previewing) {
d["previewing"] = EditorNode::get_singleton()->get_edited_scene()->get_path_to(previewing);
Expand Down Expand Up @@ -4066,8 +4075,6 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito
view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_fps", TTR("View Frame Time")), VIEW_FRAME_TIME);
view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_ENVIRONMENT), true);
view_menu->get_popup()->add_separator();
view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_half_resolution", TTR("Half Resolution")), VIEW_HALF_RESOLUTION);
view_menu->get_popup()->add_separator();
view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_audio_listener", TTR("Audio Listener")), VIEW_AUDIO_LISTENER);
view_menu->get_popup()->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_audio_doppler", TTR("Enable Doppler")), VIEW_AUDIO_DOPPLER);
view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(VIEW_GIZMOS), true);
Expand Down
1 change: 0 additions & 1 deletion editor/plugins/node_3d_editor_plugin.h
Original file line number Diff line number Diff line change
Expand Up @@ -191,7 +191,6 @@ class Node3DEditorViewport : public Control {
VIEW_PERSPECTIVE,
VIEW_ENVIRONMENT,
VIEW_ORTHOGONAL,
VIEW_HALF_RESOLUTION,
VIEW_AUDIO_LISTENER,
VIEW_AUDIO_DOPPLER,
VIEW_GIZMOS,
Expand Down