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Fix editor layout reset on startup #96581

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28 changes: 14 additions & 14 deletions editor/editor_node.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -5240,8 +5240,8 @@ void EditorNode::_copy_warning(const String &p_str) {
}

void EditorNode::_save_editor_layout() {
if (waiting_for_first_scan) {
return; // Scanning, do not touch docks.
if (!load_editor_layout_done) {
return;
}
Ref<ConfigFile> config;
config.instantiate();
Expand Down Expand Up @@ -5297,22 +5297,22 @@ void EditorNode::_load_editor_layout() {
if (overridden_default_layout >= 0) {
_layout_menu_option(overridden_default_layout);
}
return;
}

ep.step(TTR("Loading docks..."), 1, true);
editor_dock_manager->load_docks_from_config(config, "docks");
} else {
ep.step(TTR("Loading docks..."), 1, true);
editor_dock_manager->load_docks_from_config(config, "docks");

ep.step(TTR("Reopening scenes..."), 2, true);
_load_open_scenes_from_config(config);
ep.step(TTR("Reopening scenes..."), 2, true);
_load_open_scenes_from_config(config);

ep.step(TTR("Loading central editor layout..."), 3, true);
_load_central_editor_layout_from_config(config);
ep.step(TTR("Loading central editor layout..."), 3, true);
_load_central_editor_layout_from_config(config);

ep.step(TTR("Loading plugin window layout..."), 4, true);
editor_data.set_plugin_window_layout(config);
ep.step(TTR("Loading plugin window layout..."), 4, true);
editor_data.set_plugin_window_layout(config);

ep.step(TTR("Editor layout ready."), 5, true);
ep.step(TTR("Editor layout ready."), 5, true);
}
load_editor_layout_done = true;
}

void EditorNode::_save_central_editor_layout_to_config(Ref<ConfigFile> p_config_file) {
Expand Down
1 change: 1 addition & 0 deletions editor/editor_node.h
Original file line number Diff line number Diff line change
Expand Up @@ -462,6 +462,7 @@ class EditorNode : public Node {

bool requested_first_scan = false;
bool waiting_for_first_scan = true;
bool load_editor_layout_done = false;

int current_menu_option = 0;

Expand Down
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