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Configure MSAA properly in canvas renderer's pipelines. #97811

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merged 1 commit into from
Oct 4, 2024

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DarioSamo
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Critical regression was introduced while refactoring canvas renderer in preparation for ubershaders.

Fixes #97800.

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Tested. Appears to fix the problem. LTGM 👍

@akien-mga akien-mga merged commit 41c55f0 into godotengine:master Oct 4, 2024
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@akien-mga
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Thanks!

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2D MSAA breaks rendering.
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