Fix Mobile Renderer - Shadow Disabled and User Vertex Lighting flags #98187
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Fixes #98102 Forward Mobile Renderer fix. Corrects preprocessor directive, also removes redefinition of method names as parameters which must predate the ubershader work.
To test toggle the two shader flags in Mobile mode and watch the console to confirm no fireworks, visual checks look good:
USE_VERTEX_LIGHTING - uber shader bug
Shadows Disabled - preprocessor order bug
Adjusted both here as the issue crept in under the vertex lighting change and I wanted to confirm no gremlins with the two interacting, was confused when I couldn't switch on the vertex lighting at all.