5.5.3 (2025-03-06)
- blur with 'Filled' Image type may cause error (f0a7642), closes #313
- IL2CPP build fails on older versions of Unity (1af89af), closes #315
5.5.2 (2025-02-28)
PlayOnEnable.Reverse
in UIEffectTweener does not work (3f5a7dc), closes #310TransitionFilter
andGradationMode
do not work correctly when the initial scale is 0 (bdbf293), closes #311- component icons will no longer be displayed in the scene view (Unity 2021.2 or later) (40ff828)
- fix potential issues (a748adf)
- reset time button does not work correctly in the inspector when
UIEffectTweener.direction=Reverse
in the editor (8513970), closes #310
5.5.1 (2025-02-14)
- fix v4 compatible components (6f6a8c9)
- fully visible when the transition rate is set to 1 (0a99bb7), closes #309
- UIEffect with TextMeshPro appears black in the editor when saving scene (8cbcd76)
5.5.0 (2025-02-12)
5.4.0 (2025-02-10)
- gradient color is not updated when calling the
SetGradientKeys
method (a959fdd)
5.3.4 (2025-02-10)
5.3.3 (2025-02-06)
5.3.2 (2025-02-04)
- some effects are not working correctly for TextMeshProUGUI in Unity 6 (63de374)
5.3.1 (2025-01-27)
5.3.0 (2025-01-26)
SamplingFilter.EdgeAlpha
andSamplingFilter.EdgeLuminance
now support theSampling Width
property for edge width (33b1177)- add
EdgeMode
feature (eadb477) - add
ResetOnEnable
option forUIEffectTweener
(e326bb7), closes #299 - add
TransitionAutoSpeed
property (7a765c3) - add
TransitionFilter.Pattern
feature (b57e98b)
5.2.4 (2025-01-26)
5.2.3 (2025-01-23)
SamplingFilter.None
now correctly respects the sampling scale setting (bc1578b)- fix the shadow mode inspector in editor (da53585)
- UIEffect may not work correctly when using
FallbackAtlas
with TextMeshProUGUI (d3779f9), closes #298
5.2.2 (2025-01-18)
5.2.1 (2025-01-14)
- shadow color being transparent at maximum
Shadow Fade
(1d849e5), closes #296 - TextMeshPro is not displayed in prefab mode (2b44837), closes #295
- TextMeshProUGUI disappears when the Y-axis scale is changed (8159c09), closes #295
5.2.0 (2025-01-07)
Gradation
properties do not update when a preset is loaded (edf6943), closes #291- an error occurs when saving a preset (894c561), closes #293
- fix gradation gradient edge (angle gradient) (0ef6027)
Angle Gradient
gradation supports fixed mode gradient (7cb8325)Angle Gradient
gradation supports RectTransform pivot (2f63adf)- add
Use HDR Color Picker
option for project settings (editor) (1be0cd4), closes #290 - the
Allow To Modify Mesh Shape
property should remain unchanged when loading a preset (f7175c0), closes #294 - the
Sampling Scale
property should remain unchanged when loading a preset (238a17d), closes #292
5.1.0 (2024-12-31)
- changing the
shadowMirrorScale
property via code does not update the effect (d9bf0e1) - fix reverse direction mode for UIEffectTweener (54825ee), closes #281 #282 #283
- add
Color Glow
,Transition Color Glow
andShadow Color Glow
options (e9522d3) - add
GradationMode.Angle
andGradationMode.AngleGradient
(08e9ba7) - add
OnComplete
event for UIEffectTweener (aeb78ed), closes #289 #188 - add
PlayOnEnable
option for UIEffectTweener (1558736) - add
SamplingScale
option (2b43bc4), closes #269 - add
Shadow Color
andShadow Blur
options (d0a3ca6) - add a button to swap gradation colors (editor) (20a6ca0)
- add option to not automatically plays tweener effect (88609f5)
- automatically display a dialog to import TextMeshPro support (f2df188)
- gradation feature (bbe57df), closes #277 #66
- on-demand UIEffect shader support (bdd8e08), closes #212 #271
- support
TextMeshPro/Bitmap
andTextMeshPro/Mobile/Bitmap
shaders. (23ac398), closes #284 - support non full-rect graphics for some effect (a66baea)
- UIEffectTweener animation preview in edit mode (e17b4a0), closes #279
5.0.2 (2024-12-24)
- incorrect transparency when applying the shiny filter to TextMeshProUGUI (f74279f), closes #287
- TextMeshProUGUI disappears when the Y-axis scale is changed (9d98c5d), closes #286
5.0.1 (2024-12-14)
- build AssetBundle error (7374747)
- fix cutoff transition effect (c893cb0)
- fix TextMeshPro shader (underlay and bevel) (f39097a)
- TextMeshPro objects appeared as black blocks when saving prefabs in prefab mode (5889486), closes #285
5.0.0 (2024-11-11)
- add built-in UIEffect preset (4adb58c)
- add support for TextMeshPro, including
<font>
and<sprite>
tags (a4f85cb) - add UIEffectProjectSettings (1306e19)
- add UIEffectReplica component (3bdc61c)
- add UIEffectTweener component (e2c1605)
- add v4 compatible components (d40a019)
- completely redesigned UIEffect architecture (4e069a4)
- All v4 components are obsolete. See README to upgrade.