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5.5.3 (2025-03-06)

Bug Fixes

  • blur with 'Filled' Image type may cause error (f0a7642), closes #313
  • IL2CPP build fails on older versions of Unity (1af89af), closes #315

5.5.2 (2025-02-28)

Bug Fixes

  • PlayOnEnable.Reverse in UIEffectTweener does not work (3f5a7dc), closes #310
  • TransitionFilter and GradationMode do not work correctly when the initial scale is 0 (bdbf293), closes #311
  • component icons will no longer be displayed in the scene view (Unity 2021.2 or later) (40ff828)
  • fix potential issues (a748adf)
  • reset time button does not work correctly in the inspector when UIEffectTweener.direction=Reverse in the editor (8513970), closes #310

5.5.1 (2025-02-14)

Bug Fixes

  • fix v4 compatible components (6f6a8c9)
  • fully visible when the transition rate is set to 1 (0a99bb7), closes #309
  • UIEffect with TextMeshPro appears black in the editor when saving scene (8cbcd76)

5.5.0 (2025-02-12)

Features

  • add GradationMode.Diagonal with 4 colors (b72a1c0), closes #308
  • add built-in presets (8930b56)

5.4.0 (2025-02-10)

Bug Fixes

  • gradient color is not updated when calling the SetGradientKeys method (a959fdd)

Features

  • tweener supports EdgeMode.Shiny (32558d4), closes #307

5.3.4 (2025-02-10)

Bug Fixes

  • UIEffect v5.3.3 with TextMeshPro is not working in play mode in editor (365c43e), closes #306

5.3.3 (2025-02-06)

Bug Fixes

  • when modifying TextMeshPro vertices, element disapear (7529a7c), closes #305

5.3.2 (2025-02-04)

Bug Fixes

  • some effects are not working correctly for TextMeshProUGUI in Unity 6 (63de374)

5.3.1 (2025-01-27)

Bug Fixes

  • shader keywords for UIEfect are not recognized in Unity 6 (fd39abf), closes #301

5.3.0 (2025-01-26)

Features

  • SamplingFilter.EdgeAlpha and SamplingFilter.EdgeLuminance now support the Sampling Width property for edge width (33b1177)
  • add EdgeMode feature (eadb477)
  • add ResetOnEnable option for UIEffectTweener (e326bb7), closes #299
  • add TransitionAutoSpeed property (7a765c3)
  • add TransitionFilter.Pattern feature (b57e98b)

5.2.4 (2025-01-26)

Bug Fixes

  • properties may not update correctly when changed via code or animation (5994f88), closes #300

5.2.3 (2025-01-23)

Bug Fixes

  • SamplingFilter.None now correctly respects the sampling scale setting (bc1578b)
  • fix the shadow mode inspector in editor (da53585)
  • UIEffect may not work correctly when using FallbackAtlas with TextMeshProUGUI (d3779f9), closes #298

5.2.2 (2025-01-18)

Bug Fixes

  • in Unity 6, Shadow Color has no effect on TextMeshPro (6e4d4ab), closes #297

5.2.1 (2025-01-14)

Bug Fixes

  • shadow color being transparent at maximum Shadow Fade (1d849e5), closes #296
  • TextMeshPro is not displayed in prefab mode (2b44837), closes #295
  • TextMeshProUGUI disappears when the Y-axis scale is changed (8159c09), closes #295

5.2.0 (2025-01-07)

Bug Fixes

  • Gradation properties do not update when a preset is loaded (edf6943), closes #291
  • an error occurs when saving a preset (894c561), closes #293
  • fix gradation gradient edge (angle gradient) (0ef6027)

Features

  • Angle Gradient gradation supports fixed mode gradient (7cb8325)
  • Angle Gradient gradation supports RectTransform pivot (2f63adf)
  • add Use HDR Color Picker option for project settings (editor) (1be0cd4), closes #290
  • the Allow To Modify Mesh Shape property should remain unchanged when loading a preset (f7175c0), closes #294
  • the Sampling Scale property should remain unchanged when loading a preset (238a17d), closes #292

5.1.0 (2024-12-31)

Bug Fixes

  • changing the shadowMirrorScale property via code does not update the effect (d9bf0e1)
  • fix reverse direction mode for UIEffectTweener (54825ee), closes #281 #282 #283

Features

  • add Color Glow, Transition Color Glow and Shadow Color Glow options (e9522d3)
  • add GradationMode.Angle and GradationMode.AngleGradient (08e9ba7)
  • add OnComplete event for UIEffectTweener (aeb78ed), closes #289 #188
  • add PlayOnEnable option for UIEffectTweener (1558736)
  • add SamplingScale option (2b43bc4), closes #269
  • add Shadow Color and Shadow Blur options (d0a3ca6)
  • add a button to swap gradation colors (editor) (20a6ca0)
  • add option to not automatically plays tweener effect (88609f5)
  • automatically display a dialog to import TextMeshPro support (f2df188)
  • gradation feature (bbe57df), closes #277 #66
  • on-demand UIEffect shader support (bdd8e08), closes #212 #271
  • support TextMeshPro/Bitmap and TextMeshPro/Mobile/Bitmap shaders. (23ac398), closes #284
  • support non full-rect graphics for some effect (a66baea)
  • UIEffectTweener animation preview in edit mode (e17b4a0), closes #279

5.0.2 (2024-12-24)

Bug Fixes

  • incorrect transparency when applying the shiny filter to TextMeshProUGUI (f74279f), closes #287
  • TextMeshProUGUI disappears when the Y-axis scale is changed (9d98c5d), closes #286

5.0.1 (2024-12-14)

Bug Fixes

  • build AssetBundle error (7374747)
  • fix cutoff transition effect (c893cb0)
  • fix TextMeshPro shader (underlay and bevel) (f39097a)
  • TextMeshPro objects appeared as black blocks when saving prefabs in prefab mode (5889486), closes #285

5.0.0 (2024-11-11)

Features

  • add built-in UIEffect preset (4adb58c)
  • add support for TextMeshPro, including <font> and <sprite> tags (a4f85cb)
  • add UIEffectProjectSettings (1306e19)
  • add UIEffectReplica component (3bdc61c)
  • add UIEffectTweener component (e2c1605)
  • add v4 compatible components (d40a019)
  • completely redesigned UIEffect architecture (4e069a4)

BREAKING CHANGES

  • All v4 components are obsolete. See README to upgrade.