Releases: EpicGamesExt/PixelStreamingInfrastructure
Releases · EpicGamesExt/PixelStreamingInfrastructure
UE5.5-4.1.1
What's Changed
- Merging 5.5 back into master by @mcottontensor in #445
- Add: Latency measurements such as sender to receiver latency measurements using RTP header extensions abs-capture-time and video-timing by @lukehb in #425
- Small fix for imports by @mcottontensor in #451
- A full pass over dependencies by @mcottontensor in #447
- Fixed link to protocol documentation by @mcottontensor in #456
- [UE5.5] Merge pull request #476 from mcottontensor/branch_tag by @github-actions in #477
- [UE5.5] Merge pull request #504 from mcottontensor/fixing_request_dep by @github-actions in #505
- [UE5.5] Merge pull request #509 from EpicGamesExt/RTCP-8168 by @github-actions in #511
- [UE5.5] Merge pull request #510 from aussiedwarf/space_in_file_path by @github-actions in #512
- [UE5.5] Update helmet Content Security Policy to allow websocket connections to sources other than the location where the frontend is hosted (#513) by @github-actions in #514
- [UE5.5] Merge pull request #516 from EpicGamesExt/abscapturefix by @github-actions in #517
- [UE5.5] Merge pull request #518 from mcottontensor/backspace_fix by @github-actions in #519
- [UE5.5] Merge pull request #520 from Belchy06/temp by @github-actions in #522
- [UE5.5] Merge pull request #525 from mcottontensor/sfu_bridge_fix by @github-actions in #526
- [UE5.5] Merge pull request #521 from mcottontensor/websocket_protocols by @github-actions in #527
Full Changelog: UE5.5-4.1.0...UE5.5-4.1.1
UE5.5-4.1.0
What's Changed
- Merging 5.5 back into master by @mcottontensor in #354
- Fix: Unnecessary warnings about unregistered message handlers by @Belchy06 in #358
- Add: Preferred quality option (and UI) for simulcast or svc enabled streams by @Belchy06 in #356
- Enabled a few more ts compiler options by @mcottontensor in #355
- Fixing erroneous import for Flags by @mcottontensor in #364
- Merging 5.5 into master by @mcottontensor in #366
- Cleaning up frontend library exports by @mcottontensor in #368
- Updated file transfer receive code. by @mcottontensor in #371
- Add: Functionality to disable setting UI on a per setting basis by @Belchy06 in #372
- Add: Functionality to disable UI on a per section basis by @Belchy06 in #377
- Fix: Handle the case where the first connected gamepad isn't index 0 by @Belchy06 in #380
- Merging 5.5 into master by @mcottontensor in #382
- Adding a pre commit check for npm libraries by @mcottontensor in #379
- Moving pre-commit to a dev dep. by @mcottontensor in #384
- Fix bad id checks by @Belchy06 in #383
- Update copyright/license year to 2025 by @DenisTensorWorks in #392
- Add an example to implementations/typescript about how to build an ES module by @lukehb in #397
- Fix: ESM libraries not exporting types. by @lukehb in #398
- Dropping bash script precommit in favor of using lint-staged by @mcottontensor in #407
- New options to hide UI elements in certain situations by @mcottontensor in #405
- Fix: Chrome + iPad not creating rootElement early enough for custom frontends by @lukehb in #410
- Adding a heartbeat to the signalling protocol. by @mcottontensor in #409
- Merging 5.5 back into master by @mcottontensor in #418
- Adding a 'watch' mode to most projects by @mcottontensor in #420
- Bumping openapi-typescript version to fix issues with undici by @mcottontensor in #424
- Adding back player limits to streamers in the Signalling Server by @mcottontensor in #427
- Fixing build configs. Tweaking Protocol message usage. Logging. Docs. by @mcottontensor in #429
- Fixing develop/watch scripts for windows by @mcottontensor in #441
- [UE5.5] Merge pull request #441 from mcottontensor/develop-win-fix by @mcottontensor in #444
- [UE5.5] Merge pull request #425 from EpicGamesExt/capture-time by @mcottontensor in #449
- [UE5.5] Merge pull request #451 from mcottontensor/import_fix by @github-actions in #452
- [UE5.5] Merge pull request #447 from mcottontensor/fixing-deps by @mcottontensor in #454
- [UE5.5] Merge pull request #456 from mcottontensor/readme_fix by @github-actions in #457
Full Changelog: UE5.5-4.0.7...UE5.5-4.1.0
UE5.5-4.0.7
What's Changed
- [UE5.5] Merge pull request #383 from Belchy06/gamepad by @github-actions in #385
- [UE5.5] Merge pull request #392 from EpicGamesExt/denis-update-year-2025 by @github-actions in #393
- [UE5.5] Merge pull request #397 from EpicGamesExt/esm by @mcottontensor in #402
- [UE5.5] Merge pull request #398 from EpicGamesExt/esm by @github-actions in #403
- [UE5.5] Merge pull request #410 from EpicGamesExt/fix-ipad-chrome by @github-actions in #411
- [UE5.5] Merge pull request #409 from mcottontensor/heartbeat by @github-actions in #416
- [UE5.5] Merge pull request #420 from mcottontensor/build-cleanup by @mcottontensor in #433
- [UE5.5] Merge pull request #424 from mcottontensor/undicking_undici by @mcottontensor in #435
- [UE5.5] Merge pull request #427 from mcottontensor/player_limits by @mcottontensor in #436
- [UE5.5] Merge pull request #429 from mcottontensor/esm_fix by @mcottontensor in #438
Full Changelog: UE5.5-4.0.6...UE5.5-4.0.7
UE5.5-4.0.6
What's Changed
- [UE5.5] Merge pull request #371 from mcottontensor/file-transfer-clarity by @mcottontensor in #375
- [UE5.5] Merge pull request #372 from Belchy06/disable-settings-ui by @github-actions in #376
- [UE5.5] Add: Functionality to disable UI on a per section basis (#377) by @github-actions in #378
- [UE5.5] Merge pull request #380 from Belchy06/gamepad by @github-actions in #381
Full Changelog: UE5.5-4.0.5...UE5.5-4.0.6
UE5.5-4.0.5
What's Changed
Full Changelog: UE5.5-4.0.4...UE5.5-4.0.5
UE5.5-4.0.4
What's Changed
- [UE5.5] Merge pull request #358 from Belchy06/default-handlers by @github-actions in #360
- [UE5.5] Merge pull request #356 from Belchy06/quality-selection by @github-actions in #361
- [UE5.5] Merge pull request #355 from mcottontensor/more_ts_options by @mcottontensor in #362
- [UE5.5] Merge pull request #364 from mcottontensor/fix-flags-circ by @mcottontensor in #365
Full Changelog: UE5.5-4.0.3...UE5.5-4.0.4
UE5.5-4.0.3
What's Changed
- Merging workflow fix into 5.5 by @mcottontensor in #343
- Adding git tags to each publish action. by @mcottontensor in #347
- Conditional release by @mcottontensor in #350
- Master into 5.5 by @mcottontensor in #353
Full Changelog: minimal-streamer-5.5...UE5.5-4.0.3
Minimal PixelStreamer UE5.5
A very minimal UE application that is setup to act as a Pixel Streamer streamer. Used for testing.
Built with Unreal Engine v5.5
UE5.5-4.0.2
What's Changed
- Bring changes from 5.5 into master by @lukehb in #325
- fix: change typo in unregister callbacks to remove event listeners by @lucastanger in #323
- Add 5.5 changelist to CHANGELOG.md by @DenisTensorWorks in #327
- [UE5.5] Add 5.5 changelist to CHANGELOG.md (#327) by @github-actions in #329
- Removed NodeJS event emitter in common library. by @lukehb in #330
- Merging 5.5 into master by @mcottontensor in #335
- Frontend basic test by @mcottontensor in #333
- Remove fullscreen button on iPad if using a non Safari browser by @lukehb in #334
- Bringing master into 5.5 by @mcottontensor in #341
New Contributors
- @lucastanger made their first contribution in #323
Full Changelog: UE5.5-4.0.1...UE5.5-4.0.2
UE5.5-4.0.1
Full Changelog: UE5.5-4.0.0...UE5.5-4.0.1