Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[4.4 backport] Assorted editor improvements #73

Merged
merged 10 commits into from
Oct 19, 2024

Conversation

jss2a98aj
Copy link
Member

Large projects open much faster. The FileSystem dock is significantly more responsive to some actions, such as creating a new folder. Also allows the integrated text editor to edit more file types based on a user-specified a list of extensions.

See
godotengine#93064 godotengine#93953
godotengine#93372 godotengine#92734
godotengine#95704 godotengine#93611
godotengine#97488 godotengine#92667
godotengine#96603 godotengine#95678

Copy link

@RandomOfNoWhere RandomOfNoWhere left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Everything in here makes sense, but testing will be important to verify we are good to go :)

@Bioblaze Bioblaze merged commit ce7311f into blazium-engine:blazium-dev Oct 19, 2024
22 checks passed
@jss2a98aj jss2a98aj deleted the cherry-pick-4.4-editor branch October 23, 2024 23:27
@sshiiden sshiiden added the cherry-pick Cherry-pick from upstream godot label Mar 10, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
cherry-pick Cherry-pick from upstream godot
Projects
None yet
Development

Successfully merging this pull request may close these issues.

9 participants