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Avoid leaking ninepatch state to other draw commands in GLES backend #101709

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merged 1 commit into from
Jan 17, 2025

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@clayjohn clayjohn commented Jan 17, 2025

Fixes: #101699
Fixes: #101672

#99230 accidentally brought this line of code back after it was removed in #98835

The line of code was removed in #98835 because those flags are part of the batch data now, not part of the instance draw data, so they don't need to be carried over between instances.

@clayjohn clayjohn added this to the 4.4 milestone Jan 17, 2025
@clayjohn clayjohn requested a review from a team as a code owner January 17, 2025 18:14
@bruvzg
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bruvzg commented Jan 17, 2025

#101672 seems to be the same issue, and also fixed by removing this line.

@Repiteo Repiteo merged commit 503a20d into godotengine:master Jan 17, 2025
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Repiteo commented Jan 17, 2025

Thanks!

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[Godot 4.4 beta 1] Regression for the Compatibility Renderer Serious visual regression with NinePatchRect
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