Clean up two recently introduced WebGL errors #97379
Merged
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Fixes: #97369
There are 2 errors here:
glTexParameteri
can only be called on an existing texture (unlikeglBindTexture
which is immediately above it)GL_FRAMEBUFFER_SRGB
is only available on desktop platforms. On Mobile/Web attempting to disable it results in an error. Unless theEXT_sRGB_write_control
extension is available. In which caseGL_FRAMEBUFFER_SRGB_EXT
is available (the same value asGL_FRAMEBUFFER_SRGB
) AND it is enabled by default 💀 . Therefore, we have to check for the extension and then only disable when its available.CC @dsnopek with respect to the
GL_FRAMEBUFFER_SRGB
code